| Octopath Traveller: Square Enix also celebrating the Year of the Octoling | |
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JayMoyles Farore

Posts : 14917 Points : 14120 Join date : 2013-01-21 Age : 27 Location : Courtroom No. 3 at 10am.
 | Subject: Re: Octopath Traveller: Square Enix also celebrating the Year of the Octoling Fri 9 Nov 2018 - 21:17 | |
| Balla: I'd say it depends. I ended up caving and watching the final battles on YouTube, and whilst the lore up to that point is neat, I do think there'd be something hollow about not finishing off the secret boss. Your mileage may vary, natch. - @Muss wrote:
- I dusted this off tonight. Well sort of, I got all the way to the final secret boss and then the game told me I had to split my gang into two for a two phase boss. Nope, not grinding up my reserves.
See, I levelled up each member equally besides my protagonist, but that's not even put me into a good place either considering that by doing that I'm still 10 levels below the recommended level for said secret boss. And I really don't fancy grinding... The journey up to that point was still good though, agreed! Regarding the direwolf: Hahahaha... oh no. This is in a LVL 58 area. It's part of a side quest. |
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Muss Koopaling

Posts : 2114 Points : 2128 Join date : 2015-04-03 Location : The 5th Dimension
 | Subject: Re: Octopath Traveller: Square Enix also celebrating the Year of the Octoling Fri 9 Nov 2018 - 22:08 | |
| I'd say its worth doing for the lore but I'm quite into the narrative stuff. I had a level 68/9 olberic and the rest were around 60-3 and I didn't have any bother until the impromptu 2-part big big bad, but it crops up after the lore stuff and I was satisfied to leave it there.
I mean, I watched bits of a YouTube video for the final battle[s] too, they had level 75 peeps across the board and had a way better grasp got the game than me and it still took them forty minutes! |
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JayMoyles Farore

Posts : 14917 Points : 14120 Join date : 2013-01-21 Age : 27 Location : Courtroom No. 3 at 10am.
 | Subject: Re: Octopath Traveller: Square Enix also celebrating the Year of the Octoling Fri 9 Nov 2018 - 22:59 | |
| Folks have been heralding it as one of the toughest bosses ever in an RPG, so that'll give you a good idea of what sort of level you need to be to take it down. |
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Balladeer The Next Aonuma

Posts : 23281 Points : 22120 Join date : 2013-01-16 Age : 31 Location : Admintown
 | Subject: Re: Octopath Traveller: Square Enix also celebrating the Year of the Octoling Fri 9 Nov 2018 - 23:07 | |
| Not a fun one... In a genre where difficulty is primarily defined by how long you've played the later stages for, I'd say that's not something to be 'heralded'.
Anyway I've defeated Shiva. One of the tougher ones, that, despite my amazing magic Primrose.
EDIT: That's all the secret jobs unlocked, but I don't have much incentive to do anything with them. I think I'm done. |
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Rum Disciple of Overton

Posts : 1092 Points : 1103 Join date : 2013-01-20 Age : 29 Location : Scotland
 | Subject: Re: Octopath Traveller: Square Enix also celebrating the Year of the Octoling Tue 3 Nov 2020 - 17:21 | |
| Bumping a dead thread because I'm what? PRETTY SURE I WON'T GET IN TROUBLE FOR IT.
Just to say that I've gone back to this after plunging about 25 hours into in a year and a half ago and then leaving it alone. I've got one more chapter 2 to complete (Ha'anit's, I think) but think I need to do a bit of grinding as Ha'anit, Tressa and Therion are all several levels below everyone else.
Was interesting reading through the thread and seeing people's thoughts on how the stories progressed! I don't know if I'll finish the game any time soon but hopefully I'll get through a decent amount more. Those boss fights though - so long! Gotta commit a fair whack of time to each one. |
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Balladeer The Next Aonuma

Posts : 23281 Points : 22120 Join date : 2013-01-16 Age : 31 Location : Admintown
 | Subject: Re: Octopath Traveller: Square Enix also celebrating the Year of the Octoling Wed 4 Nov 2020 - 20:34 | |
| BANNED FOR SEVE-yes that's not funny any more. The stories definitely get better as you go on! As for the boss fights, I've seen a lot of complaints about the length of them, but I never got that and I think they were my favourite bits of the game... most of them. (Alfyn-4  ) |
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Rum Disciple of Overton

Posts : 1092 Points : 1103 Join date : 2013-01-20 Age : 29 Location : Scotland
 | Subject: Re: Octopath Traveller: Square Enix also celebrating the Year of the Octoling Wed 4 Nov 2020 - 21:08 | |
| Second time around I think I have a better grasp on juggling the job system - I don't think I really appreciated the flexibility it gives you when I first played it. For example, I've found that Tressa is actually pretty fun to use as a Merchant/Thief, whereas I really struggled to find any kind of niche for her before. Now just need to have a similar breakthrough with Therion (that isn't just Thief/Merchant)...
Just finished Olberic's 3rd chapter, and I think I'm going to do Alfyn's next. It is odd how they've made a game focusing on 8 characters with 8 stories, and they just don't weave the plotlines together very much. I know I have loads of plot left to cover so I'm sure there'll be some crossover to come, but your party doesn't even interact apart from in those throwaway 'travel banter' bits. Would be nice if it felt a bit more meaningful, but I'm still enjoying the game. |
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Balladeer The Next Aonuma

Posts : 23281 Points : 22120 Join date : 2013-01-16 Age : 31 Location : Admintown
 | Subject: Re: Octopath Traveller: Square Enix also celebrating the Year of the Octoling Wed 4 Nov 2020 - 21:20 | |
| I did Thief/Cleric I think for Therion. Spend MP, then nick it straight back. He's definitely not as easy to mix-and-match though. As for weaving the plotlines together, I have Opinions about that... but that's for later. Side note: I read back through most of the thread today (I was booooooooored) and it was really fun to read the back-and-forth! Even if, er, it was just me and Jay for the most part.  It's the sort of thing I'd love to see more of. |
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Rum Disciple of Overton

Posts : 1092 Points : 1103 Join date : 2013-01-20 Age : 29 Location : Scotland
 | Subject: Re: Octopath Traveller: Square Enix also celebrating the Year of the Octoling Fri 13 Nov 2020 - 18:44 | |
| Having a proper in-depth chat as you're playing through a game is great, but it's tricky to time it well! Unless you actually buy and play through something right after release, chances are slim you'll be playing something at the same time as a pal on the forum.
I've now reached Chapter 4 with every character, having finished all the Chapter 3s with everyone at about level 41, 42 (bar Olberic who's 53 or something). All the level recommendations for the final chapters are 45 so I've been trekking to the new cities to get everyone up to that sort of level and then I'm planning on tackling them all! |
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Muss Koopaling

Posts : 2114 Points : 2128 Join date : 2015-04-03 Location : The 5th Dimension
 | Subject: Re: Octopath Traveller: Square Enix also celebrating the Year of the Octoling Fri 13 Nov 2020 - 23:12 | |
| It's nice to see this pop up again. I enjoyed the soundtrack so much that I still listen to it while I'm working every now and then. I particularly like the battle music. |
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Rum Disciple of Overton

Posts : 1092 Points : 1103 Join date : 2013-01-20 Age : 29 Location : Scotland
 | Subject: Re: Octopath Traveller: Square Enix also celebrating the Year of the Octoling Sat 14 Nov 2020 - 9:54 | |
| I really like how the battle music changes between chapters. Going into the new "danger level 45" areas with new tunes has made it feel like everything's progressing and my team are properly strong now. |
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Balladeer The Next Aonuma

Posts : 23281 Points : 22120 Join date : 2013-01-16 Age : 31 Location : Admintown
 | Subject: Re: Octopath Traveller: Square Enix also celebrating the Year of the Octoling Mon 16 Nov 2020 - 21:01 | |
| - @Rum wrote:
- Having a proper in-depth chat as you're playing through a game is great, but it's tricky to time it well! Unless you actually buy and play through something right after release, chances are slim you'll be playing something at the same time as a pal on the forum.
I've now reached Chapter 4 with every character, having finished all the Chapter 3s with everyone at about level 41, 42 (bar Olberic who's 53 or something). All the level recommendations for the final chapters are 45 so I've been trekking to the new cities to get everyone up to that sort of level and then I'm planning on tackling them all! True, and ideally the people involved need to be logging in every day.  Do let us know how you get on with those final chapters: some truly top stories there if I remember correctly. - @Muss wrote:
- It's nice to see this pop up again. I enjoyed the soundtrack so much that I still listen to it while I'm working every now and then. I particularly like the battle music.
The soundtrack is absolutely top and definitely the best thing about the game, with the visuals a close second. Rum's replay has made me listen to especially the boss music all over again. Prim Chapter 4 springs to mind... |
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Muss Koopaling

Posts : 2114 Points : 2128 Join date : 2015-04-03 Location : The 5th Dimension
 | Subject: Re: Octopath Traveller: Square Enix also celebrating the Year of the Octoling Tue 17 Nov 2020 - 9:54 | |
| I'm relieved to see that another proper Octopath game is in production, didn't know that until I gave it a google.
Yes the visuals are also fantastic, a retro stylisation realised fabulously. It had an enjoyable battle system as well, it just got a bit too carried away with making the boss health numbers too absurd. |
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Rum Disciple of Overton

Posts : 1092 Points : 1103 Join date : 2013-01-20 Age : 29 Location : Scotland
 | Subject: Re: Octopath Traveller: Square Enix also celebrating the Year of the Octoling Tue 17 Nov 2020 - 21:38 | |
| I've completed Olberic and Ophilia's stories - former was fine, latter was (as with the rest of her story) very twee.
Then tried H'aanit's, and I was doing just fine with the boss, until it whipped out a random attack that made my team unconscious the whole time and it just finished me off, which seemed a bit cheap. Just a bit annoyed that I spent however long doing fine and now need to try again with different accessories equipped and I'll probably be fine. Didn't mind that so much as a child, but I resent having to do that when I'm an actual adult with actual adult responsibilities who doesn't want 10 minutes of effort immediately washed down the drain! |
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Balladeer The Next Aonuma

Posts : 23281 Points : 22120 Join date : 2013-01-16 Age : 31 Location : Admintown
 | Subject: Re: Octopath Traveller: Square Enix also celebrating the Year of the Octoling Fri 20 Nov 2020 - 18:15 | |
| I think I agreed with you there... ah yes. - @Balladeer wrote:
- ...on the one hand, it's definitely powerful enough to catch you off guard, and I needed to tailor my characters to avoid a TPKO (on the third time of trying). On the other, having a late-battle whole-party high-probability unconscious move is just... cheap.
What were your thoughts on the other lot? I apparently thought that Ophelia improved throughout, although not enough for me not to gag at the memory of her story. In particular, any thoughts about Alfyn 4? - @Muss wrote:
- I'm relieved to see that another proper Octopath game is in production, didn't know that until I gave it a google.
Yes the visuals are also fantastic, a retro stylisation realised fabulously. It had an enjoyable battle system as well, it just got a bit too carried away with making the boss health numbers too absurd. Wait what?  There's another one announced? I... might actually remember that. Not seen much about it of late, mind. The problem about the bosses taking ages was one I read a lot, and one that never bothered me... apart from Alfyn 4, but that was for different reasons. |
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Rum Disciple of Overton

Posts : 1092 Points : 1103 Join date : 2013-01-20 Age : 29 Location : Scotland
 | Subject: Re: Octopath Traveller: Square Enix also celebrating the Year of the Octoling Sat 21 Nov 2020 - 9:50 | |
| - Nothing too spoilery but hidden because they're my thoughts about the last bosses for each:
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Ophelia: Didn't really seem like anything from her story was anything I hadn't seen before. Typical JRPG larks.
H'aanit: I quite liked this story because it felt quite different from all the others, but I think I would have appreciated it more during play if I knew about Redeye's origins without looking it up afterwards.
Primrose: One of my favourites. It was slightly heavy-handed in parts (because JRPG) but the final boss was really well executed and her story arc worked.
Alfyn: Similarly, one of my favourites: it didn't have to have a sense of grandeur, it was just a good story and felt quite personal. His last chapter developed him well, I thought, though the boss was a bit anticlimactic (at least it wasn't as hard as his boss in Chapter 3 though).
Tressa: I quite liked this story - I thought it was quite sweet, and a nice contrast to typical SAVE THE WORRRLLDDD plotlines in most JRPGs. But the final boss wasn't well introduced and felt inconsequential.
Cyrus: Quite a lot of this was predictable (betrayal? what a shocker!) but I liked the conversation at the very end where he slagged off the final boss for not being good at their job and blaming everyone else for it. And the bit where you wander round looking for hints about the big bad knowledge afterwards was nice.
Therion: I mean, it was good, and tragic, but I don't really have much more to say than that. Fine.
Olberic: This strays into JRPG trope territory in many ways (WHAT is my PURPOSE oh why am I a SOLDIER) but had a couple of nice twists. That said, it was one of the least interesting plotlines, along with Ophelia's.
Bosses taking ages was something I found a bit trying in the early game, but as I went through and got a better handle for ways of tackling them I found it less annoying. Honestly, Leghold Trap - the hunter skill that forces the enemy to go last in the next turn - was amazing because even though the boss goes first once recovering from a break, your team then all gets to go, and then all get to go again before the boss has a chance, meaning you can usually squeeze in enough attacks to break them again, especially if you have the skills that mean you can occasionally attack twice, or move again at the end of the turn. Or they're weak to arrows and you Arrowstorm them to fuck. |
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Balladeer The Next Aonuma

Posts : 23281 Points : 22120 Join date : 2013-01-16 Age : 31 Location : Admintown
 | Subject: Re: Octopath Traveller: Square Enix also celebrating the Year of the Octoling Mon 23 Nov 2020 - 21:06 | |
| I seem to be the only one who had problems with Alfyn's final boss.  I think I was big into wearing them down slowly, which for obvious reasons doesn't work there. Jay will, I imagine, disagree with you about Tressa. Agreed with Prim. Leghold Trap is best ability. |
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JayMoyles Farore

Posts : 14917 Points : 14120 Join date : 2013-01-21 Age : 27 Location : Courtroom No. 3 at 10am.
 | Subject: Re: Octopath Traveller: Square Enix also celebrating the Year of the Octoling Fri 18 Dec 2020 - 20:40 | |
| I also ended up reading through the thread again after seeing this bumped. It almost made we want to go back and replay this and try and tackle The End, but uh, probably for the best that I avoid that.  I like that you had a different strategy for most of the fights than I did, Rum. I would usually just buff Cyrus to high heaven and then let him unleash hell. There's a good chunk of depth to the combat system in this. |
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