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 Last Game You Finished And Your Four-ghts

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masofdas
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Muss
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PostSubject: Re: Last Game You Finished And Your Four-ghts   Last Game You Finished And Your Four-ghts - Page 36 EmptyThu 29 Jul 2021 - 13:48

That's probably generally true. You find the odd game like Skyrim or Fallout where you can do all sorts of things, but even then the game tends towards coalescing on one of two endings. You might get a few different slides during the credits but by and large there are two endings.

Last Game You Finished And Your Four-ghts - Page 36 HcLcfeQBXd2RiQaCeWQDCIFN

Anyway, ordered a PS5 from Very a week ago and it came yesterday. Had the day off so I finished Spiderman, which came bundled with it.

It's a good game. If you want a big open world superhero game with a linear story, this one has you covered. I still prefer the Arkham games because I find the combat much more satisfying and the story more intoxicating, but this is a good game in its own right.

As in a lot of these games, I find dabbling in the optional side objectives - the ad nauseum of stuff that you can collect - a bit pointless at the best of times, but as with Arkham you've got a high stakes story here and it seems really odd that you'd start dealing with these things while the fate of the world - or in this case, Harlem, is on your shoulders.

But that incongruence doesn't really detract too much from the game. Swinging around the city is fun, there's a really nice sense of momentum and the movement feels Spider-Man-springy and Spider-Man natural. The city itself looks incredible in 4k, and the ray-tracing is very nicely done. You can see the reflections of all the traffic dynamically rendered in the reflections of buildings, which is one of those improvements you don't really notice but at the same time you do? Like, the world feels very alive and at times you'd be forgiven for thinking you were playing a movie. It's a photo-realism that quietly permeates the brain to the point where I'll probably start wondering why older games look so much worse. You know, not exactly, but hopefully you get what I'm saying. It's the sort of upgrade that I could very easily start taking for granted in these blockbuster games in the future. It's amazing how much better looking games like this are compared to the odd homunculi they have in Fifa, or worse, WWE 2k. The lighting and the city do most of the work here, but all the characters look great too - even out of costume.

I do think the game overstays its welcome a little. It introduces a lot of powers and button combinations, and it also introduces quite a number of different enemies rather early on. But the game quickly dissolves into a fairly formulaic open-worlder quite quickly, albeit one with a very fun Spider-Man skin. I also just barely used any of the gadgets it gave me because there was just a bit too much for me to remember. The triangle button does a lot of contextual work in this game - sometimes used for dropkicking, sometimes slamming, sometimes disarming, and being a spectacle fighter there's a big emphasis on timing. Everything works well enough, but I found what worked for me and just stuck with it. I kept the difficulty on the normal setting throughout and found the game to be fairly easy most of the time, with a few sudden spikes during some of the boss battles.

This game's villains are generally good but at times just a little too unbelievable. The final showdown isn't particularly believable and the villains do stupid things too often - there's a jailbreak sequence where nobody guarded the door ffs - but there are also some really great moments with the fights against Rhino being particularly fun.

I had a few weird bugs on my way through it, falling through the ground into oblivion a few times, and the game got stuck a few times, but otherwise it ran flawlessly.

In the end, this is a really fun game.

8/10

Last Game You Finished And Your Four-ghts - Page 36 Astros-playroom-button-01-1591936752464

Obviously I've played through Astro's playroom too and this game is brilliant. It's the most Nintendo-like game I've seen from Sony, by which I mean it has that shine and stylised polish to it but also clearly comes across as a labour of love. You can really tell the people behind this put their souls into the work because the whole thing has so much vibrancy and life to it.

Functionally the game is a showcase for all the new things the controller can do and that stuff is all implemented really well here. There are things that are really impressive, such as the tiny taps of vibration and 'tinky' noises that come from it as Astro tip-toes over ice. And then there are things that I'm a lot less keen on, the haptic triggers that dynamically stiffen depending on what you're doing. I found that these made my wrist ache a bit after a while and I'm not sure it really added much to the game.

The platforming is all good though and there were some really nice trips down memory lane throughout. I can definitely see myself coming back to this from time to time just because it was so much fun. There's something hidden around every corner, little secrets tucked away throughout, and the world is populated by lots of dancing robots which means that there is always something look at too.

I'm seriously impressed by this. I'd heard good vibes about it, but hadn't read into it at all, so this was a really nice surprise. As a game that comes with the system, I really can't fault it.

10/10
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masofdas
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PostSubject: Re: Last Game You Finished And Your Four-ghts   Last Game You Finished And Your Four-ghts - Page 36 EmptyThu 29 Jul 2021 - 14:58

Not surprised about the games, tad surprised about ya getting PS5 so soon as didn't think be enough on it especially as you've got a decent PC.
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Muss
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PostSubject: Re: Last Game You Finished And Your Four-ghts   Last Game You Finished And Your Four-ghts - Page 36 EmptyThu 29 Jul 2021 - 15:54

Yes, especially since we have the Series S as well! (although to be fair, it's not mine).

We didn't have a 4k Blu-ray player until now though and I knew I was always going to get one, I just wasn't that fussed about getting it right away. It ended up being fairly easy to get on the day. I got it via Very and they had some sort of queuing system on their website for me to pick one up on the day their stock dropped. Had some other friends get one a few days later via Game so I think it's not too hard to pick them up now if you keep an eye on a stock tracker. I just knew I never wanted to compete against bots and scalpers staying up till 3 am to check sites like Argos, who seem to put their stock up then.

The way I'm viewing it at the moment is very much - play the exclusives and some nice films on it - so I'll probably get Demon Souls next week. It's absolutely massive though and doesn't look very nice on its side. It's also weird having to insert the discs upside down .
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masofdas
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PostSubject: Re: Last Game You Finished And Your Four-ghts   Last Game You Finished And Your Four-ghts - Page 36 EmptyThu 29 Jul 2021 - 16:10

I've had a few opportunities to get a PS5 since mine packed up, but even I've given my Currys code away (decent idea this as you've got to go in store and give over your code) even as huge PlayStation fan, it's doing nothing for me.

Also Series X not been that great either, Game Pass been it's saving grace.


Last edited by masofdas on Thu 29 Jul 2021 - 18:59; edited 1 time in total
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Muss
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PostSubject: Re: Last Game You Finished And Your Four-ghts   Last Game You Finished And Your Four-ghts - Page 36 EmptyThu 29 Jul 2021 - 18:26

I can definitely understand wanting to wait. I'm lucky enough to be earning a decent amount and not really needing to buy anything because of COVID so the money now or later doesn't impact me.

And I do want to try Demon Souls because it looks bloody lovely and I'll probably give returnal a bash at some point. So it has a few things going for it.
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The Cappuccino Kid
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PostSubject: Re: Last Game You Finished And Your Four-ghts   Last Game You Finished And Your Four-ghts - Page 36 EmptySat 31 Jul 2021 - 7:28

Those are the two games I'd want if I had a PS5. Astro's Playroom in particular looks and sounds exactly like my sort of thing.

~

Last Game You Finished And Your Four-ghts - Page 36 H2x1_NSwitchDS_NewSuperLuckysTale_image1600w

Lots has already been typed about New Super Lucky’s Tale in this thread, so there’s no need for one of my Nobel Prize in Literature award-winning write-ups here. Being someone who’d say that their favourite game types are platformers, I predictably liked New Super Lucky’s Tale more than most. It absolutely benefits from its high production values, but I feel that this is more of ‘icing on the cake’ than it’s main characteristic. To play, I felt that New Super Lucky’s Tale was deft, varied and cheerful, though perhaps lacking originality and challenge. Still, it made for a very pleasant and enjoyable playthrough that fully held my interest. Familiar it may be, but it was very comforting too. 8/10.
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Treesmurf
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PostSubject: Re: Last Game You Finished And Your Four-ghts   Last Game You Finished And Your Four-ghts - Page 36 EmptySat 31 Jul 2021 - 15:11

I actually replayed Super Lucky's Tale recently and my feelings haven't changed, I think you've put it well to describe it as comforting, anyone who enjoys a good platformer could get along with this and come away smiling and satisfied.

Astro's Playroom goes beyond that, yes it's a brilliant showcase for the Dualsense and the nostalgia overload is only bettered in the Smash Bros series but remove all that and you've still got wonderful game that's just filled with fun and good vibes from start to finish as well as some very creative moments. I want to get PSVR at some point and that's mainly for Astrobot Rescue Mission, I also hope they do more with this series because I am totally ready for a fully fledged Astro game yesterday. Believe it or not, there are PS5 owners who actively choose not to play it and those people are worse than the scalpers, maybe worse than murderers.
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PostSubject: Re: Last Game You Finished And Your Four-ghts   Last Game You Finished And Your Four-ghts - Page 36 EmptyMon 2 Aug 2021 - 21:35

Astro's Playroom is the only game I'm jealous of PS5 owners for at this moment. I am pretty damn jealous. Only thing is whether I'd get all of, or indeed any of, the Sony nostalgia.

NSLT... Eh, you enjoy what you enjoy. I stand by my 6/10, but there's no doubting that it's very cheerful. (A bit too much in places to my mind.)
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Muss
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PostSubject: Re: Last Game You Finished And Your Four-ghts   Last Game You Finished And Your Four-ghts - Page 36 EmptyTue 3 Aug 2021 - 10:52

Last Game You Finished And Your Four-ghts - Page 36 Bugsnax_box_art

This game suffers from being too long, and not having quite enough gameplay mechanics. But, it is absolutely saved by a colourful, creative, cute world that keeps a smile on your face from start to finish. Bugsnax always has something fun to gawp at, even if the means of catching the snax becomes quite repetitive over time.

This is a relief because an unfortunately large proportion of the game involves traipsing from the home area to a far out area and back again. On that basis, I wouldn't recommend it on the PS4 because I can imagine the amount of loading really drags. On PS5 it's tolerable, but the game could really do with a fast travel mechanic.  

The characters in the game are varied and mostly quite interesting. Going through their side-quests is generally quite satisfying narratively and there's a surprisingly solid amount of character development. It's just a shame that the bug catching isn't as fun as it could be. The tool selection is limited, and a lot of the later more difficult bugs require you to somewhat awkwardly change their temperatures by running a hot bug to water, or a cold bug into a hot bug, and by the time I'd done that once I didn't really want to do it numerous more times. Still, on your way towards the end there are still plenty of times where catching the bugs is quite fun. The first few areas are a blast to go through, it's just that using the same old tricks for most of the game gets a bit tiring. The bugs are always great though, even if many of them are just slightly harder to catch reskins.

It's weird because most of what I've written here is quite negative, and the game has plenty of faults that are easy to point at, but I did really enjoy it. All the bugs were imaginative and cute, and although I knew things were getting repetitive I still found myself quite happily going through the game. It's difficult to put your finger on what's so great about Bugsnax without spoiling it I guess. I would definitely recommend it on sale, I got it for about £15 I think, and the first few areas alone are probably worth that. If you don't make it all the way through, you'll still have had a really engaging monster catching experience for a good while.

8/10
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Muss
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PostSubject: Re: Last Game You Finished And Your Four-ghts   Last Game You Finished And Your Four-ghts - Page 36 EmptySat 7 Aug 2021 - 20:53

Last Game You Finished And Your Four-ghts - Page 36 91vgiFS2K-L._SS500_

I came very close to putting this down quite a few times. When you're making progress the game is quite fun but there are just so many occasions where you feel like you hit a brick wall.

This is definitely not a game anyone who doesn't already like the Souls games. I've seen people argue that because magic is strong it's fairly easy as far as the souls games go. And that's true at times as you can trivialise some areas and bosses with a good set of spells. But it's not really the bosses that make this game difficult, it's getting to them.

Whereas Dark Souls gives you bonfires, checkpoints en route to bosses, in Demon Souls you don't have them. Of course there are shortcuts you can unlock that make things a bit quicker, but honestly even with shortcuts it's still really frustrating having to traipse for several minutes through a gauntlet to get back to that one boss or bit before a boss that you can't quite manage.

The thing that nearly had me quitting was this on top of the fact that souls are everything. They're your currency and your XP. So let's say you fought your way to a boss, and then used all your healing items only to come up just short. Well, you now have no healing items and you'll have to grind for them. It's punishing moments like that which are just a bit too much for my taste.

As it turns out, those brick walls are more illusion than reality. You're meant to drift between the different worlds of this game rather than clearing out world 1 and then moving onwards. So once I realised that, things became a bit more forgiving such that when I returned to previously difficult areas, I cleared them with relative ease. But I think this game makes it easier to feel like you've hit a deadend than other soulsy games. That being said, there are still plenty of areas that still make me shudder to think about.

When you're making progress though, it's fun. The combat is quite fluid, there's a good variety of weapons and enemies, all of which is supported by an incredibly good looking game. There's a Dragon God you come across in this game and it looks unbelievably good. There are also a few bosses that are really clever. There is also that sense of discovery that you get through these Soulsy games. You'll find loot that will change the way you build characters. I found a sword that had its damage scale with magic, allowing me to make a pretty lethal battle mage. The NPC questlines are quite good as well. And it turns out that I missed a good handful of them when playing so there's plenty more to see if I ever decide to stomach it again.

I don't know if it's because there aren't that many PS5 users, but I didn't really get a sense of community. Sure there's those helpful messages people leave scattered around and I got invaded a handful of times by other players, but I was never summoned help others out after leaving my summon sign. DSIII had a really great multiplayer system, but this game didn't do much for me. Maybe I just didn't leave enough signs around.

Anyway, there are elements of this game that are very impressive. The visuals and the fluidity of movement make playing it really fun. It's the kind of good looking that might make it difficult to go back to older games. But on the flipside the game still feels old. There's a reason From haven't gone back to the same currency/checkpoint systems in this game.

8/10


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Buskalilly
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PostSubject: Re: Last Game You Finished And Your Four-ghts   Last Game You Finished And Your Four-ghts - Page 36 EmptySun 8 Aug 2021 - 12:21

Souls/ blood as currency is true of all their games, though. What makes it different here? Is it just the volume of stuff you feel compelled to buy?
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PostSubject: Re: Last Game You Finished And Your Four-ghts   Last Game You Finished And Your Four-ghts - Page 36 EmptySun 8 Aug 2021 - 19:21

There's no estus equivalent, is there? I imagine having to juggle important consumable items plus levelling your character might just be a bit much compared to the others.
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Muss
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PostSubject: Re: Last Game You Finished And Your Four-ghts   Last Game You Finished And Your Four-ghts - Page 36 EmptyMon 9 Aug 2021 - 14:01

Basically as Jas says. In other Souls games you're spending your currency on levelling up and, what, occasionally upgrading or repairing weapons?

But here, I spent all my resources on trying to beat a boss and came up short. So not only did I have to fight my way back to the arena, but I also had to grind in order to get enough souls to buy healing items or hope that they dropped from enemies. And that's just shit. The game is already difficult without that. I already died and had my souls trapped behind a fog wall, but now I'm severely handicapped if I go in and fight the boss again without grinding.

This also makes the opportunity cost between pushing onwards in order to find that shortcut, or going home to cash in on level ups, more difficult as well. You feel quite weak early on, especially when you haven't really built your character properly or found the right weapons for you, so sometimes you feel like your progress really crawls to a halt because you're compelled to not take too many risks. It's really obnoxious having to go through entire levels again, and sometimes the shortcuts are still pretty obnoxious too.

Add in the fact that you need healing items the most in the early game as you're a new player and your character is weaker and without the right rings etc., and yeah no. It's quite easy to get yourself into a situation where you feel like you're character is a bit fucked, or where you feel like you just don't want to carry on with the game. After all, it's not like you have a reference point for how many items or how good the equipment you'll get later on is. The thought that the whole game might be like that was a major turn off.

Of course later in the game you'll be rolling in healing items and equipment that regens your health/mana, by which point the system is just kind of pointless. It teaches you to look after your items only for that to not matter at all later on?
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PostSubject: Re: Last Game You Finished And Your Four-ghts   Last Game You Finished And Your Four-ghts - Page 36 EmptyMon 9 Aug 2021 - 14:15

Ahh, okay. That was something people complained about with Bloodborne, but I think in that case we both agreed it wasn't as bad as all that.

Anyway, the other night I bashed through

Panzer Dragoon

Ooh, right up my street this was. Plays like a Starfox, with great and unique aesthetics. The world reminded me of Arronofsky's Noah, sci-fi that goes so far it's fantasy. The music was unlike anything else. And the creature designs are what James Cameron's Avatar wishes it was.

Maybe I'd have felt a bit short-changed if I bought a £40 disk but I bought this for a fiver or something and I have no doubt I'll play again. Bring on the remake of 2!
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Muss
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PostSubject: Re: Last Game You Finished And Your Four-ghts   Last Game You Finished And Your Four-ghts - Page 36 EmptyMon 9 Aug 2021 - 15:43

I think the difference for me there is that in Bloodborne you're rewarded for being aggressive, you can restore a lot of your HP through attacking even if you don't have healing items. Demon Souls has the Dark Souls methodical combat DNA so unless you've got the items you're in a tough spot.
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PostSubject: Re: Last Game You Finished And Your Four-ghts   Last Game You Finished And Your Four-ghts - Page 36 EmptyWed 11 Aug 2021 - 19:59

If I have nothing to contribute on the Souls games and so am moving onto a game of my own... pray, forgive the discourtesy.


The Great Ace Attorney Chronicles

Last Game You Finished And Your Four-ghts - Page 36 ?u=https%3A%2F%2Fassets.vg247.com%2Fcurrent%2F2021%2F07%2Fgreat_ace_attorney_chronicles_6

'The Great Ace Attorney'.  Tad self-aggrandising, maybe?  Well, no: this game, or pair of games, are indeed great!  To clarify, though: the top games in the AA series aren't merely great, they're excellent.  Amazing.  Fantastic.  Ace Attorney is the Zelda of visual novel series.  The Great Ace Attorney Chronicles is 'only' great.  

It is great though.  Maybe not to start with: there are three tutorial cases, which seem to move pretty slowly.  I imagine people buying only the original 3DS game in Japan might have been a bit cheesed off to get only two full cases.  The cheese is forgotten when you're barrelling through cases 6, 7, 8, 9...  The games absolutely belong in one epic package.  The courtroom drama's as good as it's ever been, and the gimmicks are solid, with jury interrogation being a twist on the basics that supplements the standard courtroom progress well enough.  Meanwhile the Dances of Deduction are really good fun, even if that's a band-aid to investigation segments that are heavily simplified since the original games.  The last dance in particular... Love

The writing/translation remains superlative, and adds to a great cast of characters.  I think Susato is my favourite aide now, sorry Maya.  Your rival prosecutor is a massive racist, but manages to do it with such flair that I still enjoyed him, and he has one heck of an arc.  The detectives aren't exactly Gumshoe, but they're enjoyable in their own ways.  The villains are pretty much without exception good, and there are other top characters I won't spoil.  You could make a case for there being too many expies, but I don't begrudge that: they're all different enough.  They all look the best AA has looked too, even if the period instruments mean that the still-great soundtrack isn't among the series' highlights.

The biggest problem with the game(s) for me, before the end case anyway, is the Sherlock Holmes stuff.  Not only does this mean that certain opportunities for punny translations are passed up in favour of Holmesian names, it also means putting up with Herlock Sholmes and Iris Wilson.  Sholmes spends most of the game being an irritating fame-hungry manchild, with nothing approaching an arc or development - because how do you 'develop' a well-established literary character?  And then there's Iris. Rolling Eyes Turning Dr. Watson into a ten-year-old pink-haired polymath prodigy is high levels of anime bullshit that I don't have time for.  The two of them are also responsible for the final moment of the final case being a horrible deus-ex-machina-arsepull that Layton would have been proud of.

Sholmes and Iris following you around for most of the time and spoiling the final bell is what stops this duo of adventures from being excellent, amazing, fantastic.  They're still great.  Having had a massive 45+-hour Ace Attorney game, on Switch, to play for the last two weeks has been great.  TGAAC is in my top ten Switch games for now.  Buy it.  Great.

8/10 (great must-consider for genre fans)
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PostSubject: Re: Last Game You Finished And Your Four-ghts   Last Game You Finished And Your Four-ghts - Page 36 EmptyThu 12 Aug 2021 - 6:07

I didn't read the bulk of your review, I'll come back when I finish it myself, but "must consider for genre fans" is the weakest non-statement I've ever ready. May or may not be something and/ or nothing.
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PostSubject: Re: Last Game You Finished And Your Four-ghts   Last Game You Finished And Your Four-ghts - Page 36 EmptyThu 12 Aug 2021 - 12:02

The game should be the main focus, so I'll put the intricacies of my scoring into a spoiler.

Spoiler:
 
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masofdas
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PostSubject: Re: Last Game You Finished And Your Four-ghts   Last Game You Finished And Your Four-ghts - Page 36 EmptyThu 12 Aug 2021 - 12:06

Sounds something a politician would say  Last Game You Finished And Your Four-ghts - Page 36 1f600  but reading your spoiler makes sense to someone like me who's not play Ace Attorney but does like Visual Novels.
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PostSubject: Re: Last Game You Finished And Your Four-ghts   Last Game You Finished And Your Four-ghts - Page 36 EmptyThu 12 Aug 2021 - 12:09

Glad it does! My main political policies would be being carbon-neutral by 2030, firing Bobby Kotick, and funding a new Ghost Trick-like game from the public purse.
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masofdas
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PostSubject: Re: Last Game You Finished And Your Four-ghts   Last Game You Finished And Your Four-ghts - Page 36 EmptyThu 12 Aug 2021 - 12:44

You've got my vote
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The Cappuccino Kid
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The Cappuccino Kid

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PostSubject: Re: Last Game You Finished And Your Four-ghts   Last Game You Finished And Your Four-ghts - Page 36 EmptySat 14 Aug 2021 - 9:43

I don’t think Buskalilly and I’s opinions on Panzer Dragoon Remake could be much further apart. I liked those PS5 game reviews, even if I don't think I'll ever own that console. I think I'd like Bugsnax the most.

I'd seen on my Switch friends list that Balladeer had been battering away at the new Ace Attorney, and he'd had over 45 hours of playtime. Why's it so long? Rhetorical question.

~

Last Game You Finished And Your Four-ghts - Page 36 H2x1_NSwitchDS_DeathRayMantaSe_image1600w

Death Ray Manta is a twin-stick shooter that’s all about instant gratification. It’s not designed as a game you’d play for hours - or even minutes - at a time. It’s a fast-paced and constant bombardment of colour, sound, movement and explosions where your aim is to shoot everything with your manta ray’s lasers and survive until you can move to the next level. Getting in and out of the game is practically instantaneous too – it really doesn’t like to hang about.

Death Ray Manta is a very busy and manic Geometry Wars-style of game that controls very tightly and looks very crisp. It’s definitely not a must-own though. That’s because underneath all these neon lights is a fairly standard and one-note twin-stick shooter that lacks any leaderboards and uses the same synthwave soundtrack you’ve heard (but not actually heard) a thousand times. Last thing: it can truly become an assault on the senses, and if you suffer from any eye conditions then I’d urge you to stay away from this game altogether.

All the same, if you know what you’re in for then Death Ray Manta is an all right arcade shooter that I can just about recommend you add to your eShop wishlist. Wait until it’s 99p again to buy it though. 6/10.
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Buskalilly
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PostSubject: Re: Last Game You Finished And Your Four-ghts   Last Game You Finished And Your Four-ghts - Page 36 EmptySat 14 Aug 2021 - 10:34

I bought that when you pointed out it was cheap previously, played for a minute, could not comprehend and never went back. I'm sure I'll take another peek . . . sometime.
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Balladeer
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PostSubject: Re: Last Game You Finished And Your Four-ghts   Last Game You Finished And Your Four-ghts - Page 36 EmptyMon 16 Aug 2021 - 20:43

@The Cappuccino Kid wrote:
I'd seen on my Switch friends list that Balladeer had been battering away at the new Ace Attorney, and he'd had over 45 hours of playtime. Why's it so long? Rhetorical question.

Never mind answering it then, I'll just say that after a brief break (during which I've been disappointed with another game - see LGYDF) I'm straight onto another massive visual novel that also comes in parts. Very Happy

I love the concept of Death Ray Manta, and the punny title.  I suspect I'd like the actual game about as much as Cappa would like The House in Fata Morgana.


Last Game You Finished And Your Four-ghts - Page 36 ?u=http%3A%2F%2Fwww.defunctgames.com%2Fpic%2Freviewpics%2Freviewc1537-1

Here's something Cappa might like more: Mail Mole!  Would he really, though?  I stand by my 6/10 for New Super Lucky's Tale, but one thing I did like about the game is how Lucky controlled.  He just felt good to move around, y'know?  Molty, meanwhile, is fiddlier than he's worth.  You release the B-button to jump, rather than pressing it, which flies in the face of established gaming convention and muscle memory; and the 'move slightly faster' button is the same as the 'go shooting off when you land from a jump' button, resulting in tunnelling to many an untimely 'ai-yai-yai-yai-yai'.  

It's these aspects that make Mail Mole harder than it looks, and a damn sight harder than NSLT when combined with precision platforming.  Otherwise it's cute enough: the levels have a low-poly charm, Molty's sweet without being saccharine (unlike some foxes I could name), there are a decent number of collectables to grab, and you can dress your mole up in a top hat and jetpack.  I still wouldn't recommend it to anyone, but maybe GNamer's resident Del Boy would get more out of it than me.  Or maybe he'd just be annoyed by the stupid bloody mole burrowing off the edge again.  Not sure which. 5/10
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The Cappuccino Kid
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The Cappuccino Kid

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PostSubject: Re: Last Game You Finished And Your Four-ghts   Last Game You Finished And Your Four-ghts - Page 36 EmptyMon 16 Aug 2021 - 21:52

Cheers for posting that review. It's on my wishlist, but I don't feel like I need to rush to download it anytime soon. It sounds enjoyable enough to my tastes, although a bit unrefined compared to New Super Lucky's Take. Is that fair comment?
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PostSubject: Re: Last Game You Finished And Your Four-ghts   Last Game You Finished And Your Four-ghts - Page 36 Empty

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