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 StreetPass In Games

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Axis1500
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PostSubject: StreetPass In Games   StreetPass In Games EmptySun 14 Apr 2013 - 11:19

So, StreetPassing. It's a wonderful idea, as far as I'm concerned, but some games use it far better than others. Getting gems in Kid Icarus: Uprising does not compare to a new Coin Rush in NSMB2, for example. Questioning time!

What are your favourite StreetPass elements in games? And the worst ones? What StreetPass elements are you looking forward to the most?
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shanks
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PostSubject: Re: StreetPass In Games   StreetPass In Games EmptySun 14 Apr 2013 - 12:17

So far I'm quite partial to the MK7,NSMB2 and the Pokemon Rumble ones myself
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PostSubject: Re: StreetPass In Games   StreetPass In Games EmptySun 14 Apr 2013 - 15:07

Kid Icarus Uprising. I love it when someone gives you a powerful weapon.
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PostSubject: Re: StreetPass In Games   StreetPass In Games EmptySun 14 Apr 2013 - 17:00

Same, actually. It's the only time I've got any real use out of the feature, which is a shame. Meh
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PostSubject: Re: StreetPass In Games   StreetPass In Games EmptySun 14 Apr 2013 - 20:03

I hardly ever get a StreetPass hit, so I feel rather resentful of the feature, if I'm being honest. Aww!

The most fun I've had with it personally is getting a new opponent in Mario Tennis Open.

Whilst on the subject: was anyone else surprised by the complete lack of StreetPass integration in Luigi's Mansion 2?
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PostSubject: Re: StreetPass In Games   StreetPass In Games EmptySun 14 Apr 2013 - 20:29

Better question: did anyone notice the complete lack of Streetpass integration in LM2? Because that it even existed completely passed me by.
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PostSubject: Re: StreetPass In Games   StreetPass In Games EmptyWed 17 Apr 2013 - 0:51

I got a StreetPass hit as I was playing earlier and it just reminded me how much I love that little green/blue light, another lovely Nintendo touch.

My favourite intergration so far is the Mario Kart and Tennis games and also Pokemon Rumble, being able to face another opponent with even playing against them is a brilliant touch. Which reminds me of Street Fighter's StreetPass features and how they're probably still some of the best available.

As for Luigi's Mansion, I don't think it needed StreetPass anyway, there isn't much they probably could have added that would have improved the experience.


Last edited by treesmurf11 on Wed 17 Apr 2013 - 0:54; edited 1 time in total (Reason for editing : I slipped and fell face first on to the "send" button.)
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PostSubject: StreetPass In Games   StreetPass In Games EmptySun 9 Jun 2013 - 16:32

I was just on my Mii Plaza, when I got Iwata! Smile
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