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 Let's All Play! - Super Metroid (SNES)

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JayMoyles
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JayMoyles

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PostSubject: Let's All Play! - Super Metroid (SNES)   Let's All Play! - Super Metroid (SNES) EmptyFri 14 Jun 2013 - 20:23

So, by a nosehair (er, one vote) Super Metroid won the most recent poll for our Let's All Play threads.

If you can manage to pry yourself away from Animal Crossing or The Last of Us, then let's get dissecting and playing through Super Metroid. It's the best 2D Metroid and arguably the best Metroid period, so if you've not played it before, you're in for a treat. If you have, who knows, speed-run it? It's a very speedrunnable game.

I've never actually beaten it, I got all the way to removing the Golden Many-Bosses Statue, but somehow never went the final distance to do in Mother Brain. Hoping to put it away for good this time.

I'll keep this thread up before moving onto the next game for as long as discussion trickles into it - looking forward to hearing your thoughts on Super Metroid!
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Jimbob
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PostSubject: Re: Let's All Play! - Super Metroid (SNES)   Let's All Play! - Super Metroid (SNES) EmptySun 16 Jun 2013 - 12:13

I've started last week, so I hope I can piggyback this.

Just beat "camp jazz hands" Kraid. Seriously, what's with the hands?
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JayMoyles
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JayMoyles

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PostSubject: Re: Let's All Play! - Super Metroid (SNES)   Let's All Play! - Super Metroid (SNES) EmptySun 16 Jun 2013 - 13:16

I had no idea what you were on about, but now that you mention it...

Let's All Play! - Super Metroid (SNES) Kraid_16-bit

Does look like he's waving then yelling "HI!"
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The_Jaster
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PostSubject: Re: Let's All Play! - Super Metroid (SNES)   Let's All Play! - Super Metroid (SNES) EmptyTue 18 Jun 2013 - 0:28

I was afraid that this would win, but not because it isn't great, it is, I already finished this recently.

Meh
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Balladeer
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PostSubject: Re: Let's All Play! - Super Metroid (SNES)   Let's All Play! - Super Metroid (SNES) EmptyTue 18 Jun 2013 - 7:56

I will get down to playing this, but in between two 3DS games and three GBC Zeldas, I don't have a lot of spare gaming time...
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JayMoyles
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JayMoyles

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PostSubject: Re: Let's All Play! - Super Metroid (SNES)   Let's All Play! - Super Metroid (SNES) EmptyTue 18 Jun 2013 - 16:02

Started off playing yesterday. I've always known that Metroid draws inspiration from Alien (Ripley Scott/Ridley) but the opening of Super Metroid really drives it home.

Also, it's been a while since I've played this and I reckon I'm already lost.
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Crumpy Andy
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PostSubject: Re: Let's All Play! - Super Metroid (SNES)   Let's All Play! - Super Metroid (SNES) EmptyTue 18 Jun 2013 - 19:58

I've got up to the high jump boots and cannot work out where the hell I can go now. Gah!

Edit: Lost again, I've got Power Bombs and the fast run (can't remember what the last thing I got was). How annoying are wall jumps?
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Jimbob
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PostSubject: Re: Let's All Play! - Super Metroid (SNES)   Let's All Play! - Super Metroid (SNES) EmptyWed 19 Jun 2013 - 20:32

@JayMoyles wrote:
I had no idea what you were on about, but now that you mention it...

Let's All Play! - Super Metroid (SNES) Kraid_16-bit

Does look like he's waving then yelling "HI!"

Great, once seen, never unseen... thanks Moyles... Rolling Eyes


Like AndyMan, I'm also lost.
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The_Jaster
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PostSubject: Re: Let's All Play! - Super Metroid (SNES)   Let's All Play! - Super Metroid (SNES) EmptyFri 21 Jun 2013 - 6:59

Pro tip: bomb and shoot everything in all available rooms, this usually (for me) reminds me about a new item/weapon I have to use to progress.
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