Just played the first hour or so of Dark Souls III: The Ringed City. From the first bonfire to the second essentially.
After being slightly underwhelmed by the game, then severely disappointed by the first DLC, this has been pleasantly surprising. Letting me actually get stuck in and explore the most interesting skybox of the main game, this is a much more interesting exploration of the whole "convergence of worlds" thing which the game basically just used as an excuse not to have a cohesive gameworld. It's also getting properly stuck into interesting unexplored avenues of the lore, rather than pointlessly revisiting an idea from the original Dark Souls. I'm actually excited to get stuck into this!
One thing, though: I was confused initially why holding my shield up wasn't automatically locking onto enemies. Too much Zelda for me!