| Stealth Inc 2 | |
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beemoh Koopaling
Posts : 2007 Points : 2050 Join date : 2013-01-15 Age : 37 Location : Writing and arithmetic
 | Subject: Stealth Inc 2 Thu 1 May 2014 - 10:02 | |
| http://www.computerandvideogames.com/461547/stealth-inc-2-revealed-as-a-wii-u-exclusive/
Wii U exclusive, it seems. |
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Balladeer DIVINE LONELINESS

Posts : 25672 Points : 24501 Join date : 2013-01-16 Age : 33 Location : Admintown
 | Subject: Re: Stealth Inc 2 Thu 1 May 2014 - 10:16 | |
| They've done a feature on it, too: http://www.computerandvideogames.com/461537/features/why-is-playstations-most-prolific-indie-now-backing-wii-u/
I'm not usually a big stealth fan, but I almost feel obliged to give this a shot. Anyone played the original? I don't suppose it was more like RLegends' underwater sections (which I loved) than your average stealth game, was it? |
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Cube Garreg Mach Geography Teacher
Posts : 395 Points : 401 Join date : 2013-09-18
 | Subject: Re: Stealth Inc 2 Thu 1 May 2014 - 10:20 | |
| I have Stealth Bastard, but I haven't played it yet. |
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Crumpy Andy Zeta Metroid

Posts : 4862 Points : 4874 Join date : 2013-01-15 Age : 30 Location : The South
 | Subject: Re: Stealth Inc 2 Thu 1 May 2014 - 10:20 | |
| I'd say it was more like them. It's platforming, avoiding lights and cameras and hitting switches. A nice little game, nothing like your MGS's or Splinter Cells. |
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Balladeer DIVINE LONELINESS

Posts : 25672 Points : 24501 Join date : 2013-01-16 Age : 33 Location : Admintown
 | Subject: Re: Stealth Inc 2 Thu 1 May 2014 - 10:26 | |
| Super, that's what some chap said on CVG too. "More a puzzler than a stealth game." Sounds good! |
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ZeroJones I'M SO LONELY

Posts : 10465 Points : 9425 Join date : 2013-01-15 Age : 42 Location : North Midlands, England
 | Subject: Re: Stealth Inc 2 Thu 1 May 2014 - 16:06 | |
| Anything by the team behind the Hydroventures is worth keeping an eye on. *keeps an eye on* |
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The_Jaster Din

Posts : 11714 Points : 11806 Join date : 2013-01-15 Age : 38 Location : Underground Corpse Pile.
 | Subject: Re: Stealth Inc 2 Sun 4 May 2014 - 19:32 | |
| Aye, been meaning to pick up the first one on ps3 & this wiiU sequel gives me the perfect reason to do that. |
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Balladeer DIVINE LONELINESS

Posts : 25672 Points : 24501 Join date : 2013-01-16 Age : 33 Location : Admintown
 | Subject: Re: Stealth Inc 2 Mon 30 Jun 2014 - 9:55 | |
| Aiming for an October release date. Because it's not like anything else is coming out in October... |
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fronkhead Disciple of Scullion

Posts : 1616 Points : 1694 Join date : 2013-01-18
 | Subject: Re: Stealth Inc 2 Sun 26 Oct 2014 - 14:48 | |
| This is out on Thursday: any takers?
I recently downloaded the iOS version last week to get a feel for the game, and I am happy with it. The niggles I have with it remind me of Curve's own Hydroventure: Spin Cycle. Stealth Inc splits the game up into distinct chunks, so you get a ranks for performance based on each level, which can make it particularly stressful as you attempt to do as well as possible in order to not finish a level with a C or B rank -- and the perfectionist in me replays each level until I do get a half decent rank.
Stealth Inc 2 seems to be more open world, like the original Hydroventure was, so I expect it to drop this, or at least see the ranking fall to the sidelines until you complete the game.
Last edited by fronkhead on Wed 29 Oct 2014 - 15:20; edited 1 time in total |
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Balladeer DIVINE LONELINESS

Posts : 25672 Points : 24501 Join date : 2013-01-16 Age : 33 Location : Admintown
 | Subject: Re: Stealth Inc 2 Sun 26 Oct 2014 - 15:11 | |
| Cripes, this one's crept up on us! How appropriate. I shall be partaking, swelling my backlog still further. |
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ZeroJones I'M SO LONELY

Posts : 10465 Points : 9425 Join date : 2013-01-15 Age : 42 Location : North Midlands, England
 | Subject: Re: Stealth Inc 2 Mon 27 Oct 2014 - 9:06 | |
| Wow, Thursday? I'm a taker: as is well documented, a complete sucker for 2D platformers, and Curve do great work. I'll be happy to download this!  |
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fronkhead Disciple of Scullion

Posts : 1616 Points : 1694 Join date : 2013-01-18
 | Subject: Re: Stealth Inc 2 Wed 29 Oct 2014 - 15:20 | |
| Chris Schilling provides some food for thought in his review: http://www.eurogamer.net/articles/2014-10-28-stealth-inc-2-a-game-of-clones-review
Many of these issues I have experienced in the first game, to the extent that I stopped playing it after two worlds (great port on iOS though). Not sure if I feel up for the second now... |
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ZeroJones I'M SO LONELY

Posts : 10465 Points : 9425 Join date : 2013-01-15 Age : 42 Location : North Midlands, England
 | Subject: Re: Stealth Inc 2 Fri 31 Oct 2014 - 8:10 | |
| Just downloaded this - alongside DKC3 and Costume Quest 2 - and it feels ominously like it's going to evolve into one of those 'memorise the level to progress!' platformers which I loathe. That's me judging from a lot of hub and the first actual level, though, so I may be wrong. Always be prepared to be wrong.  |
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fronkhead Disciple of Scullion

Posts : 1616 Points : 1694 Join date : 2013-01-18
 | Subject: Re: Stealth Inc 2 Fri 31 Oct 2014 - 14:06 | |
| Aye, that's my primary issue with how the first game turned out: its puzzles are very meticulous and elaborate, so you end up finding out their solution via trial and error rather than proper smart thinking a lot of the time. |
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ZeroJones I'M SO LONELY

Posts : 10465 Points : 9425 Join date : 2013-01-15 Age : 42 Location : North Midlands, England
 | Subject: Re: Stealth Inc 2 Sat 1 Nov 2014 - 8:24 | |
| That's what wound me up about Pullblox!  Still, a go it will be given. [/Yoda] |
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Balladeer DIVINE LONELINESS

Posts : 25672 Points : 24501 Join date : 2013-01-16 Age : 33 Location : Admintown
 | Subject: Re: Stealth Inc 2 Sat 1 Nov 2014 - 9:22 | |
| Oh boy. Comparisons to Pullblox's T&E-ness are not welcome. Will still give it a shot, natch. |
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fronkhead Disciple of Scullion

Posts : 1616 Points : 1694 Join date : 2013-01-18
 | Subject: Re: Stealth Inc 2 Sat 1 Nov 2014 - 10:17 | |
| I'm glad I'm not the only one who seems to find Pullblox relies too much on mindless trial and error. This is why I prefer Fallblox, even if it can get mind bendingly difficult, you have to think about things logically and laterally nearly all the time.
I had a watch of some Stealth Inc. 2 footage and while it does look like a top effort and lovingly made, this isn't what I expected. It seems the same contained test chambers are still in this -- complete with gruelling ranking criteria to meet while you complete them -- and the open world aspects are just a means of accessing these test chambers over a traditional menu.
Last edited by fronkhead on Sat 1 Nov 2014 - 10:37; edited 1 time in total |
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The_Jaster Din

Posts : 11714 Points : 11806 Join date : 2013-01-15 Age : 38 Location : Underground Corpse Pile.
 | Subject: Re: Stealth Inc 2 Sat 1 Nov 2014 - 10:28 | |
| That's pretty much what the god is a geek review said but I'm still in two minds about it, I welcome a difficult challenge in games even if it is through trial and error but the thing that is stopping me is I have enough games to be getting on with then there's a little thing called shovel Knight in November. |
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fronkhead Disciple of Scullion

Posts : 1616 Points : 1694 Join date : 2013-01-18
 | Subject: Re: Stealth Inc 2 Sat 1 Nov 2014 - 12:46 | |
| Yeah, unless you really get into the game I wouldn't bother. After good first impressions I quickly became tired of the original Stealth Inc. (just after the second world).
I do appreciate how well designed each level is in terms of how it all plays out, though, but it's not for me. I should probably finish Hydroventure Spin Cycle instead! |
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ZeroJones I'M SO LONELY

Posts : 10465 Points : 9425 Join date : 2013-01-15 Age : 42 Location : North Midlands, England
 | Subject: Re: Stealth Inc 2 Mon 23 Mar 2015 - 12:27 | |
| Stealth Inc. 2 has got its claws into me again after what was supposed to be a quick play last night. I am loving it: the challenge is well-pitched and experimentation is encouraged. It's not quite as trial-and-error as has been suggested (for me, at least): a puzzle will usually bend to my will with a little thought.
Are there any other takers out there? |
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