Detective Pikachu looks like a 10/10 banger and we'll hear nothing to the contrary.
 
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 Luigi's Mansion

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masofdas
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PostSubject: Re: Luigi's Mansion   Sat 4 Aug 2018 - 16:58

I'm more in thinking not about HD or remaster but Virtual Console Version and it is no different to what we got with NES, SNES, N64 etc sure it wouldn't look great but I'd hope most that want GameCube games on Switch to realise that they're 15+-year-old games.
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JayMoyles
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PostSubject: Re: Luigi's Mansion   Sun 5 Aug 2018 - 16:13

fronkhead wrote:

Just hope it's an inspired remake - the Bowser's Inside Story, WarioWare Gold and Superstar Saga remakes are almost release schedule filler. Maybe this will be closer to Fire Emblem Echoes in effort and execution.

I think it's going to be much more like the former trio than Echoes. I've not heard about anything new beyond the Boss Rush mode.
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fronkhead
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PostSubject: Re: Luigi's Mansion   Sun 5 Aug 2018 - 22:54

Nintendo has been very shtum about this which doesn't bode confidence. Heck, it seems to support 3D yet they aren't even making a deal about it, probably because they've now repositioned 3DS as an entry level "2D" handheld for young children. Samus Returns feels like the last title aimed at the invested 3DS player.
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Balladeer
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PostSubject: Re: Luigi's Mansion   Mon 6 Aug 2018 - 20:29

I like to think they're devoting marketing effort to the games that really matter... on Switch. Very Happy
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fronkhead
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PostSubject: Re: Luigi's Mansion   Wed 8 Aug 2018 - 23:40

After Detective Pikachu failed to chart on release Nintendo definitely gave up on marketing 3DS titles heavily. Dead Heat Breakers went out without many reviews or marketing, despite being what appears to be the last big budget original title on 3DS from Nintendo.
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The Cappuccino Kid
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PostSubject: Re: Luigi's Mansion   Tue 21 Aug 2018 - 17:33

Just confirmed for an October 19th release if you're interested:

http://www.nintendolife.com/news/2018/08/luigis_mansion_will_arrive_on_3ds_just_in_time_for_halloween

Luigi's Mansion is very good, but I didn't think it was worth 30 in 2002, let alone now! Unless they're adding a bunch of new stuff, I think I'll just dig out the GameCube and play through the original version.
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PostSubject: Re: Luigi's Mansion   Tue 21 Aug 2018 - 20:37

Yeah it's not a game I'll be digging the 2ds out for. The Cube version is what, 20 quid these days? I did play it last year but traded it, it has its merits but this feels like filler for the 3ds calendar.
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JayMoyles
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PostSubject: Re: Luigi's Mansion   Tue 21 Aug 2018 - 22:47

Unlike WarioWare Gold which seems to have a fair amount of bonus content, I've not seen much to convince me this one is worth the time. Meh
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shanks
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PostSubject: Re: Luigi's Mansion   Sun 26 Aug 2018 - 3:29

I have no idea where my Cube is, not that it matters as I was getting this game anyway, I still have my 3ds out and about. I'm even semi tempted to import it for my Japanese 3ds
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PostSubject: Re: Luigi's Mansion   Mon 27 Aug 2018 - 16:31

I'll get this is it's a good version of the game. Grezzo are developing, so if some of the original team are involved with this like they were Ocarina of Time 3D it could be something special.

After all, Luigi's Mansion 3D is something Nintendo was working on for the GameCube.

https://www.nintendo.co.uk/Iwata-Asks/Iwata-Asks-Nintendo-3DS/Vol-2-Nintendo-3DS-Hardware-Concept/2-Luigi-s-Mansion-3D-That-Never-Was/2-Luigi-s-Mansion-3D-That-Never-Was-218558.html
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fronkhead
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PostSubject: Re: Luigi's Mansion   Sun 14 Oct 2018 - 22:30

Decided to pass on this, Grezzo can't resist messing with the games they remake yet again. Money now hangs around for twice as long as it did when you get hurt/hit by enemies, which means getting a good rank at the end (money is basically your score) isn't the challenge it was in the original game.

There are some minor changes with irk me, too, like how they've completely replaced the original ending credits with Grezzo staff only - something they didn't do with the two Zelda games they remade, and the mansion looks a lot less decrepit.

I haven't played LM in almost 15 years, having borrowed it off a friend back in the day. I never finished it, got to the bit where the lights went out, but I'm now tempted to grab a GameCube copy - but for some reason the game has risen in value over the years. It's now 30-35 for a boxed copy!
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PostSubject: Re: Luigi's Mansion   Mon 15 Oct 2018 - 9:52

BUT GOOIGI FRONK

WHAT ABOUT GOOIGI

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JayMoyles
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PostSubject: Re: Luigi's Mansion   Mon 15 Oct 2018 - 23:13

fronkhead wrote:
I never finished it, got to the bit where the lights went out

Aw, that bit is brilliant too. It was a great change of pace to go from having lots of nice safe areas to the mansion being a bloody warzone for a wee while.
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shanks
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PostSubject: Re: Luigi's Mansion   Tue 23 Oct 2018 - 9:23

So is it me or is the "C" stick a bit uh dicky when making Luigi look up and down? I actually struggled with Chauncy
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