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 Super Mario Maker 2

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JayMoyles
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PostSubject: Re: Super Mario Maker 2   Super Mario Maker 2 - Page 5 EmptyThu 18 Jul 2019 - 22:43

It does sound like a pretty complete package, all told. I really ought to have gone for this, I think, but we're too close to FE:TH for me to bother buying anything else for the time being as it probably won't get the attention it deserves.
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Jimbob
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PostSubject: Re: Super Mario Maker 2   Super Mario Maker 2 - Page 5 EmptyTue 6 Aug 2019 - 21:35

Bumping this a bit (sorry) - I'm still working my way through the Story Mode - it's interesting to see Nintendo make a bunch of levels that really don't feel very "Nintendo-y". And I got another level-making option from completing some of the levels. The only worry I have is that, for the people I follow, the new levels have started to dry out. I'm still trying to think of ideas myself, but I hope people haven't got bored with it so far.
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shanks
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PostSubject: Re: Super Mario Maker 2   Super Mario Maker 2 - Page 5 EmptyWed 7 Aug 2019 - 1:01

I have a couple more ideas for levels (may even knock one out today) but yeah I've noticed that it seems to be slowly drying up. And I STILL have to go through Story mode myself.. Maybe I will after I finish my first run of FE3H
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Jimbob
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PostSubject: Re: Super Mario Maker 2   Super Mario Maker 2 - Page 5 EmptyWed 7 Aug 2019 - 19:56

Curse you Fire Emblem for being so popular
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Balladeer
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PostSubject: Re: Super Mario Maker 2   Super Mario Maker 2 - Page 5 EmptyWed 7 Aug 2019 - 20:02

That's absolutely what it is. Did it not drop off quickly for MM1 back on the Wii U?

Oh wait: it was a Wii U game, so there was nowhere for it to drop off from.
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shanks
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PostSubject: Re: Super Mario Maker 2   Super Mario Maker 2 - Page 5 EmptyThu 8 Aug 2019 - 4:00

As it’s permanently on my Switch there’ll be a chance I’ll still pop out the odd level from time to time, hell I played the 3ds version for months after it’s release even knowing no one would be able to play the levels I made.

*Edit* It's done
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shanks
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PostSubject: Re: Super Mario Maker 2   Super Mario Maker 2 - Page 5 EmptyTue 13 Aug 2019 - 3:47

So Double post to say that I've made a sequel level to Pick a Thwomp, and now need an idea to make another "pick a" to complete the trilogy
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OrangeRakoon
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PostSubject: Re: Super Mario Maker 2   Super Mario Maker 2 - Page 5 EmptyTue 13 Aug 2019 - 10:54

I played both of those yesterday.... with Thwomp I just swam across the bottom of the screen after falling Razz

With pick a vine I got annoyed when I climbed all the way to the top only to find it was the wrong one! But then I got it on my second try.
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shanks
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PostSubject: Re: Super Mario Maker 2   Super Mario Maker 2 - Page 5 EmptyTue 13 Aug 2019 - 11:12

Yeah I feel I should have made the water full of something, just to make it harder as I saw the 2 levels played online and he did the same thing with the Thwomp and picked the first vine box and went all the way to the cannon up top.

Funny thing is I made the Vine level kind of cliche by putting the safe box where I put it
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Balladeer
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PostSubject: Re: Super Mario Maker 2   Super Mario Maker 2 - Page 5 EmptyFri 6 Sep 2019 - 19:57

I have this now. Kind of surprised about that. Neutral So, er... where's a good place to start?
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shanks
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PostSubject: Re: Super Mario Maker 2   Super Mario Maker 2 - Page 5 EmptySat 7 Sep 2019 - 3:00

Story mode to get a feel for things, or you know, my levels
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Kriken
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PostSubject: Re: Super Mario Maker 2   Super Mario Maker 2 - Page 5 EmptySat 7 Sep 2019 - 13:59

Not super expert. If ever.
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Balladeer
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PostSubject: Re: Super Mario Maker 2   Super Mario Maker 2 - Page 5 EmptySun 8 Sep 2019 - 11:33

Yes I might give those a miss for now.

@shanks wrote:
Story mode to get a feel for things, or you know, my levels

Are your levels going to make a novice tear what remains of his hair out in frustration?
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shanks
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PostSubject: Re: Super Mario Maker 2   Super Mario Maker 2 - Page 5 EmptySun 8 Sep 2019 - 12:23

Nah. They're all fairly straight forward
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OrangeRakoon
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PostSubject: Re: Super Mario Maker 2   Super Mario Maker 2 - Page 5 EmptyMon 9 Sep 2019 - 10:21

Play the story mode balla, then add all of us and play levels from people you know. More fun that way imo!
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The Cappuccino Kid
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PostSubject: Re: Super Mario Maker 2   Super Mario Maker 2 - Page 5 EmptyTue 10 Sep 2019 - 12:45

I thought that the story mode was brilliant, really enjoyed it!
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Balladeer
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PostSubject: Re: Super Mario Maker 2   Super Mario Maker 2 - Page 5 EmptyThu 12 Sep 2019 - 9:52

Guess that's that settled then! Just about fifty other games to try/play first...
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Jimbob
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PostSubject: Re: Super Mario Maker 2   Super Mario Maker 2 - Page 5 EmptyThu 26 Sep 2019 - 21:19

I'm trying to get back into making levels again - I'm overthinking a lot of things I reckon...
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Balladeer
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PostSubject: Re: Super Mario Maker 2   Super Mario Maker 2 - Page 5 EmptyThu 26 Sep 2019 - 22:25

I've started the story mode! My main takeaway is how miniscule the leap from NSMB to 3DW has been compared to all the others.

I know that we probably won't get a 'proper' 2D Mario on Switch now, but... Nintendo really need to shake the next one up.
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shanks
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PostSubject: Re: Super Mario Maker 2   Super Mario Maker 2 - Page 5 EmptyFri 27 Sep 2019 - 1:31

@Balladeer wrote:
I've started the story mode!  My main takeaway is how miniscule the leap from NSMB to 3DW has been compared to all the others.

I know that we probably won't get a 'proper' 2D Mario on Switch now, but... Nintendo really need to shake the next one up.

Yeah by adding a whole new 3rd dimension Applause
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Balladeer
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PostSubject: Re: Super Mario Maker 2   Super Mario Maker 2 - Page 5 EmptyFri 27 Sep 2019 - 19:53

If you look at style rather than simple movement, I guess the Wii U had two 2D Marios...
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shanks
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PostSubject: Re: Super Mario Maker 2   Super Mario Maker 2 - Page 5 EmptySat 28 Sep 2019 - 2:32

Yeah to me 3D world was still a run to the right and do things with the occasional turn to go forward or backwards
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Jimbob
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PostSubject: Re: Super Mario Maker 2   Super Mario Maker 2 - Page 5 EmptySun 26 Apr 2020 - 15:53

I've not been on this for ages (*shakes fist at Animal Crossing*) but I guess someone should record that they've just done a giganto-update with loads of new stuff including blimmin' world maps. I really wish I had more time, even with what's going on in the world now (famous last words I guess) to get back and make some more Mario levels.
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Balladeer
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PostSubject: Re: Super Mario Maker 2   Super Mario Maker 2 - Page 5 EmptySun 26 Apr 2020 - 15:58

It's a very exciting update that has no impact on me whatsoever. Neutral

One thing I haven't seen is whether people can make secret goals. Can anybody confirm?
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OrangeRakoon
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PostSubject: Re: Super Mario Maker 2   Super Mario Maker 2 - Page 5 EmptyMon 27 Apr 2020 - 10:23

You can't make secret exits, no

The update is really good though, finding a good world makes for such a better experience of the game in a play session because all that friction from constantly searching through levels disappears.

I've been playing the game recently because of a GRcade competition, so I'll probably collect my levels from that together into a world at some point
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