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 Last game you DIDN'T finish and your thoughts

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masofdas
Disciple of Miyamoto
masofdas

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PostSubject: Re: Last game you DIDN'T finish and your thoughts   Last game you DIDN'T finish and your thoughts - Page 20 EmptySat 11 Jan 2020 - 10:18

I guess it's not odd but just seen you post about BotW and the last bit about that being in the world etc is how I would describe DS and the BotW similarities Kojima talked about but this time with a purpose.
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Muss
Disciple of Greener
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PostSubject: Re: Last game you DIDN'T finish and your thoughts   Last game you DIDN'T finish and your thoughts - Page 20 EmptySat 11 Jan 2020 - 11:58

I'm going to pick up Death Standing at some point. I'm not sure when though and a large part of that is wanting it to be cheaper so I can tap out if I'm not into it without feeling like I've wasted money. Slow starts aren't always a bad thing, but I'm worried that this'll be a bit tortuous.

Last game you DIDN'T finish and your thoughts - Page 20 Header

Bombercrew is less a slow starter, more a stubbornly slow march. Each mission simply takes far too long. Significant downtime whilst you're in the air combined with a gameplay loop that necessitates lots of missions just isn't a good recipe.

I like crew management games, with FTL being one of my top indie games, and enjoy the mental dexterity required to do really well in those games (or at least an ability to hit that pause button). Bombercrew, though, is just too cumbersome. Thematically, having stodgy controls fits the WWII period, but after a while you'll grow tired of wrestling the camera in order to pick out way points/enemy bombers. Every crew member has a valuable specialisation, and you'll sometimes need to swap crew members around in order to heal them. But timing all of the special abilities they have is a chore because without pausing, zooming out and wiggling the camera around, you don't really have a good sense of where the enemy is. Combine this with an already glacial mission tempo and if you're anything like me you'll simply resolve to using abilities, such as the gunners aim focus, whenever it feels right. I know I'm doing things wrong, I want the game to be something that it's not. But if I really wanted a slower paced tense tatical game, I'd be looking at something like Battle Star Galactica.

This isn't a bad game. I enjoyed customising my team, plane, putting a giant picture of my Switch profile picture on the wings and watching my team gel; not bad for the price of a meal deal. But this isn't something I'll think about coming back to.

5/10
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Treesmurf
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PostSubject: Re: Last game you DIDN'T finish and your thoughts   Last game you DIDN'T finish and your thoughts - Page 20 EmptySun 12 Jan 2020 - 11:11

Feel like you've saved me some money there, was very on the fence with Bomber Crew, doesn't sound like it's what I was expecting it to be though.

masofdas wrote:
I guess it's not odd but just seen you post about BotW and the last bit about that being in the world etc is how I would describe DS and the BotW similarities Kojima talked about but this time with a purpose.

The similarities are precisely why I was interesting in Death Stranding but when it came to it the world wasn't as interesting and traversing it wasn't much fun either, I think the climbing in BotW shouldn't be underestimated as to how much more enjoyable it made it.

Weirdly the more I'm talking about it now though the more I wanna give it another try... Might be one for later when I've got nothing else to play.
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masofdas
Disciple of Miyamoto
masofdas

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PostSubject: Re: Last game you DIDN'T finish and your thoughts   Last game you DIDN'T finish and your thoughts - Page 20 EmptySun 12 Jan 2020 - 12:27

I would say exactly the same but the other way around.
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Jimbob
Sheegoth
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PostSubject: Re: Last game you DIDN'T finish and your thoughts   Last game you DIDN'T finish and your thoughts - Page 20 EmptySun 12 Jan 2020 - 14:48

Sounds like your programming is re-arranged - which leads me to

BABA IS YOU

I've shelved it. The ideally is bloody bloody bloody bloody bloody bloody bloody brilliant - being able to change the rules of the puzzle as well as the elements themselves.

But. I don't think I'm the stupidest person in the world (and I'm about to write in the Last Game You Finished topic about another smart-arse puzzle game, and felt like a genius) but it just gets too difficult too quickly. Unlike The Witness, it doesn't give you a lot of guidance as to what you are and aren't allowed to do, and so you get stuck behind some hidden piece of logic. I stopped playing regularly because I was resorting to hints for every level.

It's still good though, and it's nice to not play a game where the whole premise is "go to that bit of the map, kill a man, pick up things, go back again" - but I'm just feeling like I'm wasting my time now. Eh?
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Balladeer
I'M EVEN LONELIER
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PostSubject: Re: Last game you DIDN'T finish and your thoughts   Last game you DIDN'T finish and your thoughts - Page 20 EmptyMon 13 Jan 2020 - 21:47

Aw. Aww! I can relate, mind. The puzzles are so rewarding to solve, but that relies in the time spent thinking/resolution trade-off being right. As the game goes on that trade-off skews.

Must try The Witness. Must must must.
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PostSubject: Re: Last game you DIDN'T finish and your thoughts   Last game you DIDN'T finish and your thoughts - Page 20 Empty

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