| The Legend of Zelda: Link's Awakening - now in stop-motion! | |
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+10Treesmurf Jimbob Athrun888 masofdas OrangeRakoon Crumpy Andy The_Jaster Buskalilly JayMoyles Balladeer 14 posters |
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masofdas The Next Miyamoto
Posts : 24038 Points : 24439 Join date : 2013-01-18 Age : 34 Location : VITA Island
| Subject: Re: The Legend of Zelda: Link's Awakening - now in stop-motion! Tue 11 Jun 2019 - 18:01 | |
| Really hoped that you could share dungeons you make to other players and vice-versa |
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Balladeer DIVINE LONELINESS
Posts : 26495 Points : 25327 Join date : 2013-01-16 Age : 35 Location : Admintown
| Subject: Re: The Legend of Zelda: Link's Awakening - now in stop-motion! Tue 11 Jun 2019 - 19:32 | |
| Yes I thought that's what they were leading up to. I'm okay that they didn't, though: SMM2 (a third-party game now apparently) has the creation side nailed down. Looking forward to reading what our resident LA superfan BrownRakoon thought of all this. |
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masofdas The Next Miyamoto
Posts : 24038 Points : 24439 Join date : 2013-01-18 Age : 34 Location : VITA Island
| Subject: Re: The Legend of Zelda: Link's Awakening - now in stop-motion! Tue 11 Jun 2019 - 19:36 | |
| I've just seen the amiibo which is adorable |
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Treesmurf Dry Metal Baby Princess
Posts : 4210 Points : 4212 Join date : 2013-01-17 Age : 34 Location : Manneh
| Subject: Re: The Legend of Zelda: Link's Awakening - now in stop-motion! Tue 11 Jun 2019 - 20:32 | |
| Here it is Definitely another one for the collection but as well as that there's this beauty too. I want it all. |
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The_Jaster Din
Posts : 11976 Points : 12068 Join date : 2013-01-15 Age : 40 Location : Underground Corpse Pile.
| Subject: Re: The Legend of Zelda: Link's Awakening - now in stop-motion! Tue 11 Jun 2019 - 20:55 | |
| My poor bank account is going to suffer a fair bit in September. |
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masofdas The Next Miyamoto
Posts : 24038 Points : 24439 Join date : 2013-01-18 Age : 34 Location : VITA Island
| Subject: Re: The Legend of Zelda: Link's Awakening - now in stop-motion! Tue 11 Jun 2019 - 20:58 | |
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Balladeer DIVINE LONELINESS
Posts : 26495 Points : 25327 Join date : 2013-01-16 Age : 35 Location : Admintown
| Subject: Re: The Legend of Zelda: Link's Awakening - now in stop-motion! Tue 11 Jun 2019 - 21:19 | |
| NOT SOLD, but damn it's cute! |
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JayMoyles Galactic Nova
Posts : 15896 Points : 15061 Join date : 2013-01-21 Age : 31 Location : The Shibuya River
| Subject: Re: The Legend of Zelda: Link's Awakening - now in stop-motion! Wed 12 Jun 2019 - 0:07 | |
| It's nice to know they're adding some new modes and things to do - I did wonder if they'd just be giving this a visual overhaul. I didn't need to see a lot more to know this would be the business, mind you. |
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Jimbob Bargain Hunter
Posts : 4642 Points : 4668 Join date : 2013-01-15 Age : 42 Location : Milton Keynes
| Subject: Re: The Legend of Zelda: Link's Awakening - now in stop-motion! Wed 12 Jun 2019 - 19:32 | |
| I say, that's a week before my birthday *does villain-y finger-y thing*. I love this more and more each time I see it. I hope you can make a dungeon that spells the word POO. |
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Buskalilly Galactic Nova
Posts : 15094 Points : 15272 Join date : 2013-02-25 Age : 34 Location : Nagano
| Subject: Re: The Legend of Zelda: Link's Awakening - now in stop-motion! Wed 12 Jun 2019 - 19:54 | |
| It looked like the rooms come pre-made, though, so this isn't really Zelda Maker so much as a procedurally generated Zelda dungeon. Sorry, Balls Man . . . |
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Balladeer DIVINE LONELINESS
Posts : 26495 Points : 25327 Join date : 2013-01-16 Age : 35 Location : Admintown
| Subject: Re: The Legend of Zelda: Link's Awakening - now in stop-motion! Wed 12 Jun 2019 - 20:37 | |
| Nah I'm not fussed, I'm fine with procgen extras in deterministic games. Ever Oasis had the same. I probably won't spend years on it, but it might be a fun diversion. |
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JayMoyles Galactic Nova
Posts : 15896 Points : 15061 Join date : 2013-01-21 Age : 31 Location : The Shibuya River
| Subject: Re: The Legend of Zelda: Link's Awakening - now in stop-motion! Wed 12 Jun 2019 - 23:50 | |
| - Drunkalilly wrote:
- so this isn't really Zelda Maker
I want Zelda Maker now. |
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Buskalilly Galactic Nova
Posts : 15094 Points : 15272 Join date : 2013-02-25 Age : 34 Location : Nagano
| Subject: Re: The Legend of Zelda: Link's Awakening - now in stop-motion! Thu 13 Jun 2019 - 2:51 | |
| I'm even more doubtful of the general public's ability to make satisfying Zelda dungeons than I was their ability to make Mario levels, besides balls-difficult ones and ones that play themeselves. |
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Jimbob Bargain Hunter
Posts : 4642 Points : 4668 Join date : 2013-01-15 Age : 42 Location : Milton Keynes
| Subject: Re: The Legend of Zelda: Link's Awakening - now in stop-motion! Thu 13 Jun 2019 - 20:49 | |
| I think I'd agree with that - did anyone ever dabble with Zelda Classic? I think it's as Zelda Maker-y as it should probably get (although secretly I'd like it to be a bit more flexible). I'm still excited to have a go, after catching the Treehouse thing - if I can make "Octorock Around the Clock" I'll be happy. |
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OrangeRakoon Disciple of Greener
Posts : 1556 Points : 1560 Join date : 2015-05-06 Age : 32 Location : Reading, UK
| Subject: Re: The Legend of Zelda: Link's Awakening - now in stop-motion! Fri 14 Jun 2019 - 13:51 | |
| - Balladeer wrote:
- Looking forward to reading what our resident LA superfan BrownRakoon thought of all this.
IT SHOULD BE ORANGE But who cares this looks incredible and I am all in for that special edition and amiibo too! My only disappointment is the apparent cut of the camera shop and photos (replaced by the admittedly good looking chamber dungeons). |
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shanks Raging Pedant
Posts : 2856 Points : 2879 Join date : 2013-01-16 Age : 39 Location : Down Under then Under that
| Subject: Re: The Legend of Zelda: Link's Awakening - now in stop-motion! Fri 14 Jun 2019 - 15:05 | |
| I'm excited for this as haven't played the original despite the DX version being on my 3Ds, I've preordered the collectors edition (mainly for the art book) and the adorable Amiibo |
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Buskalilly Galactic Nova
Posts : 15094 Points : 15272 Join date : 2013-02-25 Age : 34 Location : Nagano
| Subject: Re: The Legend of Zelda: Link's Awakening - now in stop-motion! Sun 16 Jun 2019 - 4:21 | |
| - OrangeRakoon wrote:
My only disappointment is the apparent cut of the camera shop and photos (replaced by the admittedly good looking chamber dungeons). I'm only just now noticing that the Switch doesn't have a camera like the 3DS/ Wii U did . . . |
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Treesmurf Dry Metal Baby Princess
Posts : 4210 Points : 4212 Join date : 2013-01-17 Age : 34 Location : Manneh
| Subject: Re: The Legend of Zelda: Link's Awakening - now in stop-motion! Sun 16 Jun 2019 - 12:57 | |
| Did someone say Switch Pro? |
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Balladeer DIVINE LONELINESS
Posts : 26495 Points : 25327 Join date : 2013-01-16 Age : 35 Location : Admintown
| Subject: Re: The Legend of Zelda: Link's Awakening - now in stop-motion! Sun 16 Jun 2019 - 20:34 | |
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masofdas The Next Miyamoto
Posts : 24038 Points : 24439 Join date : 2013-01-18 Age : 34 Location : VITA Island
| Subject: Re: The Legend of Zelda: Link's Awakening - now in stop-motion! Sun 16 Jun 2019 - 22:07 | |
| It's Nintendo the masters of upgraded systems |
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Buskalilly Galactic Nova
Posts : 15094 Points : 15272 Join date : 2013-02-25 Age : 34 Location : Nagano
| Subject: Re: The Legend of Zelda: Link's Awakening - now in stop-motion! Mon 17 Jun 2019 - 1:08 | |
| New Super Nintendo Switch XL SP Pro i |
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OrangeRakoon Disciple of Greener
Posts : 1556 Points : 1560 Join date : 2015-05-06 Age : 32 Location : Reading, UK
| Subject: Re: The Legend of Zelda: Link's Awakening - now in stop-motion! Mon 17 Jun 2019 - 10:41 | |
| Ah so Switch Pro only games will be the ones that use the camera
It all makes sense now |
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Balladeer DIVINE LONELINESS
Posts : 26495 Points : 25327 Join date : 2013-01-16 Age : 35 Location : Admintown
| Subject: Re: The Legend of Zelda: Link's Awakening - now in stop-motion! Tue 18 Jun 2019 - 18:56 | |
| Looking forward to GB Camera Switch! |
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masofdas The Next Miyamoto
Posts : 24038 Points : 24439 Join date : 2013-01-18 Age : 34 Location : VITA Island
| Subject: Re: The Legend of Zelda: Link's Awakening - now in stop-motion! Sat 21 Sep 2019 - 12:28 | |
| Started this a tad late last night and even though I own this on GB and GBC, I've never really played much of it.
I'm getting real Minish Cap vibes though as everything is sort of cute. |
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Balladeer DIVINE LONELINESS
Posts : 26495 Points : 25327 Join date : 2013-01-16 Age : 35 Location : Admintown
| Subject: Re: The Legend of Zelda: Link's Awakening - now in stop-motion! Sun 22 Sep 2019 - 18:49 | |
| It's adorable! Although the frame rate switches are a pain in the buttocks. I spent about half an hour on the Trendy Game though, and far too long again finding out how to dust the raccoon. It's good fun, but it does feel slow and old to me. No dash (or roll or whatever) option for a start. |
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| The Legend of Zelda: Link's Awakening - now in stop-motion! | |
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