| The Legend of Zelda: Link's Awakening - now in stop-motion! | |
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masofdas Disciple of Aonuma

Posts : 18806 Points : 19096 Join date : 2013-01-18 Age : 29 Location : VITA Island
 | Subject: Re: The Legend of Zelda: Link's Awakening - now in stop-motion! Tue 11 Jun 2019 - 18:01 | |
|  Really hoped that you could share dungeons you make to other players and vice-versa |
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Balladeer I'M EVEN LONELIER

Posts : 20888 Points : 19844 Join date : 2013-01-16 Age : 30 Location : Admintown
 | Subject: Re: The Legend of Zelda: Link's Awakening - now in stop-motion! Tue 11 Jun 2019 - 19:32 | |
| Yes I thought that's what they were leading up to. I'm okay that they didn't, though: SMM2 (a third-party game now apparently) has the creation side nailed down. Looking forward to reading what our resident LA superfan BrownRakoon thought of all this. |
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masofdas Disciple of Aonuma

Posts : 18806 Points : 19096 Join date : 2013-01-18 Age : 29 Location : VITA Island
 | Subject: Re: The Legend of Zelda: Link's Awakening - now in stop-motion! Tue 11 Jun 2019 - 19:36 | |
| I've just seen the amiibo which is adorable |
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Treesmurf Ice Climber

Posts : 2839 Points : 2834 Join date : 2013-01-17 Age : 29 Location : Manneh
 | Subject: Re: The Legend of Zelda: Link's Awakening - now in stop-motion! Tue 11 Jun 2019 - 20:32 | |
| Here it is  Definitely another one for the collection but as well as that there's this beauty too.  I want it all. |
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The_Jaster I'M SO LONELY

Posts : 10173 Points : 10263 Join date : 2013-01-15 Age : 35 Location : Underground Corpse Pile.
 | Subject: Re: The Legend of Zelda: Link's Awakening - now in stop-motion! Tue 11 Jun 2019 - 20:55 | |
| My poor bank account is going to suffer a fair bit in September. |
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masofdas Disciple of Aonuma

Posts : 18806 Points : 19096 Join date : 2013-01-18 Age : 29 Location : VITA Island
 | Subject: Re: The Legend of Zelda: Link's Awakening - now in stop-motion! Tue 11 Jun 2019 - 20:58 | |
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Balladeer I'M EVEN LONELIER

Posts : 20888 Points : 19844 Join date : 2013-01-16 Age : 30 Location : Admintown
 | Subject: Re: The Legend of Zelda: Link's Awakening - now in stop-motion! Tue 11 Jun 2019 - 21:19 | |
| NOT SOLD, but damn it's cute! |
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JayMoyles Din's Power

Posts : 13908 Points : 13241 Join date : 2013-01-21 Age : 26 Location : Courtroom No. 3 at 10am.
 | Subject: Re: The Legend of Zelda: Link's Awakening - now in stop-motion! Wed 12 Jun 2019 - 0:07 | |
| It's nice to know they're adding some new modes and things to do - I did wonder if they'd just be giving this a visual overhaul. I didn't need to see a lot more to know this would be the business, mind you. |
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Jimbob Dry Metal Baby Princess

Posts : 3467 Points : 3489 Join date : 2013-01-15 Age : 37 Location : Milton Keynes
 | Subject: Re: The Legend of Zelda: Link's Awakening - now in stop-motion! Wed 12 Jun 2019 - 19:32 | |
| I say, that's a week before my birthday *does villain-y finger-y thing*. I love this more and more each time I see it. I hope you can make a dungeon that spells the word POO. |
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Drunkalilly Centurion of Palutena

Posts : 11332 Points : 11470 Join date : 2013-02-25 Age : 29 Location : Nagano
 | Subject: Re: The Legend of Zelda: Link's Awakening - now in stop-motion! Wed 12 Jun 2019 - 19:54 | |
| It looked like the rooms come pre-made, though, so this isn't really Zelda Maker so much as a procedurally generated Zelda dungeon. Sorry, Balls Man . . . |
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Balladeer I'M EVEN LONELIER

Posts : 20888 Points : 19844 Join date : 2013-01-16 Age : 30 Location : Admintown
 | Subject: Re: The Legend of Zelda: Link's Awakening - now in stop-motion! Wed 12 Jun 2019 - 20:37 | |
|  Nah I'm not fussed, I'm fine with procgen extras in deterministic games. Ever Oasis had the same. I probably won't spend years on it, but it might be a fun diversion. |
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JayMoyles Din's Power

Posts : 13908 Points : 13241 Join date : 2013-01-21 Age : 26 Location : Courtroom No. 3 at 10am.
 | Subject: Re: The Legend of Zelda: Link's Awakening - now in stop-motion! Wed 12 Jun 2019 - 23:50 | |
| - Drunkalilly wrote:
- so this isn't really Zelda Maker
I want Zelda Maker now. |
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Drunkalilly Centurion of Palutena

Posts : 11332 Points : 11470 Join date : 2013-02-25 Age : 29 Location : Nagano
 | Subject: Re: The Legend of Zelda: Link's Awakening - now in stop-motion! Thu 13 Jun 2019 - 2:51 | |
| I'm even more doubtful of the general public's ability to make satisfying Zelda dungeons than I was their ability to make Mario levels, besides balls-difficult ones and ones that play themeselves. |
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Jimbob Dry Metal Baby Princess

Posts : 3467 Points : 3489 Join date : 2013-01-15 Age : 37 Location : Milton Keynes
 | Subject: Re: The Legend of Zelda: Link's Awakening - now in stop-motion! Thu 13 Jun 2019 - 20:49 | |
| I think I'd agree with that - did anyone ever dabble with Zelda Classic? I think it's as Zelda Maker-y as it should probably get (although secretly I'd like it to be a bit more flexible). I'm still excited to have a go, after catching the Treehouse thing - if I can make "Octorock Around the Clock" I'll be happy. |
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OrangeRakoon Disciple of Overton

Posts : 1059 Points : 1062 Join date : 2015-05-06 Age : 27 Location : Reading, UK
 | Subject: Re: The Legend of Zelda: Link's Awakening - now in stop-motion! Fri 14 Jun 2019 - 13:51 | |
| - Balladeer wrote:
- Looking forward to reading what our resident LA superfan BrownRakoon thought of all this.
IT SHOULD BE ORANGE But who cares this looks incredible and I am all in for that special edition and amiibo too! My only disappointment is the apparent cut of the camera shop and photos (replaced by the admittedly good looking chamber dungeons). |
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shanks Ice Climber

Posts : 2824 Points : 2847 Join date : 2013-01-16 Age : 34 Location : Down Under then Under that
 | Subject: Re: The Legend of Zelda: Link's Awakening - now in stop-motion! Fri 14 Jun 2019 - 15:05 | |
| I'm excited for this as haven't played the original despite the DX version being on my 3Ds, I've preordered the collectors edition (mainly for the art book) and the adorable Amiibo |
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Drunkalilly Centurion of Palutena

Posts : 11332 Points : 11470 Join date : 2013-02-25 Age : 29 Location : Nagano
 | Subject: Re: The Legend of Zelda: Link's Awakening - now in stop-motion! Sun 16 Jun 2019 - 4:21 | |
| - OrangeRakoon wrote:
My only disappointment is the apparent cut of the camera shop and photos (replaced by the admittedly good looking chamber dungeons). I'm only just now noticing that the Switch doesn't have a camera like the 3DS/ Wii U did . . . |
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Treesmurf Ice Climber

Posts : 2839 Points : 2834 Join date : 2013-01-17 Age : 29 Location : Manneh
 | Subject: Re: The Legend of Zelda: Link's Awakening - now in stop-motion! Sun 16 Jun 2019 - 12:57 | |
| Did someone say Switch Pro? |
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Balladeer I'M EVEN LONELIER

Posts : 20888 Points : 19844 Join date : 2013-01-16 Age : 30 Location : Admintown
 | Subject: Re: The Legend of Zelda: Link's Awakening - now in stop-motion! Sun 16 Jun 2019 - 20:34 | |
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masofdas Disciple of Aonuma

Posts : 18806 Points : 19096 Join date : 2013-01-18 Age : 29 Location : VITA Island
 | Subject: Re: The Legend of Zelda: Link's Awakening - now in stop-motion! Sun 16 Jun 2019 - 22:07 | |
| It's Nintendo the masters of upgraded systems |
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Drunkalilly Centurion of Palutena

Posts : 11332 Points : 11470 Join date : 2013-02-25 Age : 29 Location : Nagano
 | Subject: Re: The Legend of Zelda: Link's Awakening - now in stop-motion! Mon 17 Jun 2019 - 1:08 | |
|  New  Super Nintendo Switch XL SP Pro i |
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OrangeRakoon Disciple of Overton

Posts : 1059 Points : 1062 Join date : 2015-05-06 Age : 27 Location : Reading, UK
 | Subject: Re: The Legend of Zelda: Link's Awakening - now in stop-motion! Mon 17 Jun 2019 - 10:41 | |
| Ah so Switch Pro only games will be the ones that use the camera
It all makes sense now |
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Balladeer I'M EVEN LONELIER

Posts : 20888 Points : 19844 Join date : 2013-01-16 Age : 30 Location : Admintown
 | Subject: Re: The Legend of Zelda: Link's Awakening - now in stop-motion! Tue 18 Jun 2019 - 18:56 | |
| Looking forward to GB Camera Switch!  |
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masofdas Disciple of Aonuma

Posts : 18806 Points : 19096 Join date : 2013-01-18 Age : 29 Location : VITA Island
 | Subject: Re: The Legend of Zelda: Link's Awakening - now in stop-motion! Sat 21 Sep 2019 - 12:28 | |
| Started this a tad late last night and even though I own this on GB and GBC, I've never really played much of it.
I'm getting real Minish Cap vibes though as everything is sort of cute. |
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Balladeer I'M EVEN LONELIER

Posts : 20888 Points : 19844 Join date : 2013-01-16 Age : 30 Location : Admintown
 | Subject: Re: The Legend of Zelda: Link's Awakening - now in stop-motion! Sun 22 Sep 2019 - 18:49 | |
| It's adorable!  Although the frame rate switches are a pain in the buttocks. I spent about half an hour on the Trendy Game though, and far too long again finding out how to dust the raccoon. It's good fun, but it does feel slow and old to me. No dash (or roll or whatever) option for a start. |
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| The Legend of Zelda: Link's Awakening - now in stop-motion! | |
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