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 NEO: The World Ends With You (It really is a Wonderful World)

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JayMoyles
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JayMoyles
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PostSubject: Re: NEO: The World Ends With You (It really is a Wonderful World)   NEO: The World Ends With You (It really is a Wonderful World) - Page 3 EmptySun 19 Sep 2021 - 21:40

@OrangeRakoon wrote:
Yeah week 2 seems to be a big difficulty spike, which I might usually complain about but it fits to the story so it feels very deliberate and well done

Early Week Two/ End of Week One spoilers:
 

@Balladeer wrote:
Excellent pick of avvy Jay. Thumbs Up! I'm considering making a change too, but I changed mine not so long ago and he is a marvellous bastard.

I genuinely had to edit it to get it transparent and a suitable file size for the forum. Laughing

I think it was worth it though!
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OrangeRakoon
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PostSubject: Re: NEO: The World Ends With You (It really is a Wonderful World)   NEO: The World Ends With You (It really is a Wonderful World) - Page 3 EmptyMon 20 Sep 2021 - 9:43

@JayMoyles wrote:
@OrangeRakoon wrote:
Yeah week 2 seems to be a big difficulty spike, which I might usually complain about but it fits to the story so it feels very deliberate and well done

Early Week Two/ End of Week One spoilers:
 

Exactly. Even if I don't believe it's actually true - I don't think it's him leaving that causes the difficulty spike - but it has that effect so its all cool.
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JayMoyles
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JayMoyles

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PostSubject: Re: NEO: The World Ends With You (It really is a Wonderful World)   NEO: The World Ends With You (It really is a Wonderful World) - Page 3 EmptyMon 20 Sep 2021 - 15:17

I'd say there is a small part of it the Week 2 difficulty spike that's due to that - if you check his stats, whilst he's not massively ahead in attack or defence compared to the newbies, his HP is far ahead of the new trio, so I think losing his HP pool from your team's overall HP is much more noticeable as a result. Combined with some trickier battles, I think it's a lot easier to die in early week two as a result.
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OrangeRakoon
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PostSubject: Re: NEO: The World Ends With You (It really is a Wonderful World)   NEO: The World Ends With You (It really is a Wonderful World) - Page 3 EmptyMon 20 Sep 2021 - 15:54

True on the HP pool yeah, but in terms of damage being dealt out and enemies jumping up in the damage they can take, that's down to the game basically saying "ok you need to go collect and change up all your pins now for these new ones with much higher damage".
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Balladeer
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PostSubject: Re: NEO: The World Ends With You (It really is a Wonderful World)   NEO: The World Ends With You (It really is a Wonderful World) - Page 3 EmptyMon 20 Sep 2021 - 20:51

Eh, I just presume everybody's changing their pins at the slightest opportunity. Got to shoot for mastery across the board! (Apart from time bombs, stuff time bombs.)
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OrangeRakoon
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PostSubject: Re: NEO: The World Ends With You (It really is a Wonderful World)   NEO: The World Ends With You (It really is a Wonderful World) - Page 3 EmptyTue 21 Sep 2021 - 10:11

Oh sure, I've been constantly switching pins and maxed out every one I've got so far! There is a big jump in pin damage at the start of week 2 is what I mean, you can pick up a load of new pins that are all just the same as old pins but with bigger numbers - and that contributes to the difficulty spike as you have to collect and level up these new pins to bring yourself up to the level of the new noise. It's a discrete jump.
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PostSubject: Re: NEO: The World Ends With You (It really is a Wonderful World)   NEO: The World Ends With You (It really is a Wonderful World) - Page 3 Empty

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