Nintendo in encouraging Emio-lation shocker
 
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 Digimon Survive (the Duke Nukem Forever of monster-training games?)

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Balladeer
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PostSubject: Re: Digimon Survive (the Duke Nukem Forever of monster-training games?)   Digimon Survive (the Duke Nukem Forever of monster-training games?) - Page 2 EmptyFri 15 Jul 2022 - 19:32

S/M had better characters than the games around it for sure.
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masofdas
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PostSubject: Re: Digimon Survive (the Duke Nukem Forever of monster-training games?)   Digimon Survive (the Duke Nukem Forever of monster-training games?) - Page 2 EmptySat 30 Jul 2022 - 10:42

Mine has arrived, not sure when I will start it but from STEAM reviews as no actual reviews, this sounds a tad like 13 Sentinels as in it's a VN with some combat mixed in (this is from the reviews of people playing for like 4hrs, maybe it becomes all combat 12hrs in).

With that said I might get to it sooner than I thought as I'll likely be playing XC3 and a few RPG's close together might not be great but a VN.

Also seems Namco sent this out to die, as seems no one got review codes, no marketing and must be a low print as I hear sold out in Japan and here in UK I believe only the Xbox version is widely available. Hope Digimon Survives this treatment.
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Buskalilly
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PostSubject: Re: Digimon Survive (the Duke Nukem Forever of monster-training games?)   Digimon Survive (the Duke Nukem Forever of monster-training games?) - Page 2 EmptySun 31 Jul 2022 - 9:36

That's been Digimon's niche for ages mate; surviving on selling to a specific generation of nerds
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masofdas
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PostSubject: Re: Digimon Survive (the Duke Nukem Forever of monster-training games?)   Digimon Survive (the Duke Nukem Forever of monster-training games?) - Page 2 EmptySun 31 Jul 2022 - 10:34

Yeah but I feel Cybersleuth, treated better but I could be wrong.
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PostSubject: Re: Digimon Survive (the Duke Nukem Forever of monster-training games?)   Digimon Survive (the Duke Nukem Forever of monster-training games?) - Page 2 EmptyWed 3 Aug 2022 - 19:44

Yes... Odd one, this. I decided not to ask for it as a gift in the end, since it seems a bit too visual novel-y (and with that the whole 'choose your path, multiple endings' shtick you two are sick of seeing from me). I am slightly intrigued with the heavy horror bent it appears to have, but... well, I wanted an RPG because I'm a parody of myself. More information needed before I take the plunge I think.
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masofdas
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PostSubject: Re: Digimon Survive (the Duke Nukem Forever of monster-training games?)   Digimon Survive (the Duke Nukem Forever of monster-training games?) - Page 2 EmptyWed 3 Aug 2022 - 19:49

It's been reviewed bombed on Metacritic because not a SRPG, then in turn when looked last STEAM reviews positive.

Critic reviews now popping up, which it has a 80 on Opencritic with NLIFE giving it a 8, from what I saw seems they liked part from combat taking a backseat.

That I think my 13S comparison might be apt
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Buskalilly
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PostSubject: Re: Digimon Survive (the Duke Nukem Forever of monster-training games?)   Digimon Survive (the Duke Nukem Forever of monster-training games?) - Page 2 EmptyThu 4 Aug 2022 - 6:38

My mate Sawada, probably the only opinion I actually care about on this, says it feels like mostly a story thing but that the story is getting good. I reckon I'll grab it then.
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masofdas
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PostSubject: Re: Digimon Survive (the Duke Nukem Forever of monster-training games?)   Digimon Survive (the Duke Nukem Forever of monster-training games?) - Page 2 EmptyThu 4 Aug 2022 - 9:05

Yeah that's what I'm getting from elsewhere mostly a VN or a story thing how they put it.
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