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 Xenoblade Chronicles X

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PostSubject: Re: Xenoblade Chronicles X   Xenoblade Chronicles X - Page 3 EmptyThu 13 Feb 2014 - 22:44

I was just glad to see the Xenoblade battle system was there at heart. This is probably my most anticipated Wii U game ever.
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PostSubject: Re: Xenoblade Chronicles X   Xenoblade Chronicles X - Page 3 EmptyThu 13 Feb 2014 - 22:46

I was rather hoping they'd take a leaf out of The Last Story's book.  Oh well.

Damn it, that's not funny without Vido around. Crying or Very sad 
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PostSubject: Re: Xenoblade Chronicles X   Xenoblade Chronicles X - Page 3 EmptyThu 13 Feb 2014 - 22:56

Based on the previous trailer, I wasn't expecting that kind of battle system. Which is a big shame for me (as I hate that kind of system).
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PostSubject: Re: Xenoblade Chronicles X   Xenoblade Chronicles X - Page 3 EmptyThu 13 Feb 2014 - 23:16

What's wrong with it? It's better than turn-based combat, and the mechs add something new. Of every "true" RPG I've played, only TLS beats Xenoblade's, with a couple of the Mario RPGs coming close.
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PostSubject: Re: Xenoblade Chronicles X   Xenoblade Chronicles X - Page 3 EmptyFri 14 Feb 2014 - 3:31

Between the mechs, the combat, and the snatches of music I think I just dirtied my pair of underwear, so far this is looking as good as my hype. Release when!?
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PostSubject: Re: Xenoblade Chronicles X   Xenoblade Chronicles X - Page 3 EmptyFri 14 Feb 2014 - 5:03

My guess would be its the big Christmas game this year.

Quote :
Balladeer
13/02/14, 11:16 pm
What's wrong with it? It's better than turn-based combat, and the mechs add something new. Of every "true" RPG I've played, only TLS beats Xenoblade's, with a couple of the Mario RPGs coming close.

Agreed. It's just much more involving than a turn based system & requires more skill rather than grinding/luck.

----

One thing I did notice during the battle sequence is that the top left names changed from tester, player 2, 3 & 4 to Tester & 3 actual player names, could this be a drop in/out online co-op system or just the characters names?
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PostSubject: Re: Xenoblade Chronicles X   Xenoblade Chronicles X - Page 3 EmptyFri 14 Feb 2014 - 7:10

The_Jaster wrote:
One thing I did notice during the battle sequence is that the top left names changed from tester, player 2, 3 & 4 to Tester & 3 actual player names, could this be a drop in/out online co-op system or just the characters names?

Could the names be the names of the mechs? It looked to me like they changed when they got in the mechs, and when the main guy got out his name changed back to tester.
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PostSubject: Re: Xenoblade Chronicles X   Xenoblade Chronicles X - Page 3 EmptyFri 14 Feb 2014 - 9:58

This is still my more anticipated Wii U games and one of my most overall even without playing Xenoblade.


Last edited by masofdas on Fri 14 Feb 2014 - 15:57; edited 1 time in total
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PostSubject: Re: Xenoblade Chronicles X   Xenoblade Chronicles X - Page 3 EmptyFri 14 Feb 2014 - 11:43

Found the trailer.  Couple of things I've noticed:
  • Four people in your party now.  There could well be multiplayer possibilities there.
  • It sounds like, if anything, there will be even more soundbite repetition in this one. Evil or Very Mad 
  • REAL TIME WEAPON CHANGE!  From sword to gun at 0:18, and back later.  Perhaps done via the touch-screen?  Anyway, I hope this doesn't mean a total end to "role specialisation": I liked how, in Xenoblade, everyone had their own strengths (apart from Reyn).
  • The small monster seems awfully resilient, given that it's level 13.
  • The giant monkey thing looks great.  You probably all noticed this, but look at its face!  (At, say, 1:56.)  Nice sunset too.
  • Were "drop results" a thing in Xenoblade?  Could you even get loot from defeated foes?  I don't think you could.  That's a nice addition - I hope we get treasure chests too!
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PostSubject: Re: Xenoblade Chronicles X   Xenoblade Chronicles X - Page 3 EmptyFri 14 Feb 2014 - 12:19

You got loot from almost all foes in xenoblade, there was no results screen in it however.
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PostSubject: Re: Xenoblade Chronicles X   Xenoblade Chronicles X - Page 3 EmptyFri 14 Feb 2014 - 12:48

My error. The results screen is nice though.
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PostSubject: Re: Xenoblade Chronicles X   Xenoblade Chronicles X - Page 3 EmptyFri 14 Feb 2014 - 20:51

Athrun888 wrote:
The_Jaster wrote:
One thing I did notice during the battle sequence is that the top left names changed from tester, player 2, 3 & 4 to Tester & 3 actual player names, could this be a drop in/out online co-op system or just the characters names?

Could the names be the names of the mechs?  It looked to me like they changed when they got in the mechs, and when the main guy got out his name changed back to tester.  

Ahh it could well be, great spot.

@balladeer I used Reyn in my team & thought he was very useful for getting topples on enemies.
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PostSubject: Re: Xenoblade Chronicles X   Xenoblade Chronicles X - Page 3 EmptyFri 14 Feb 2014 - 21:03

I tried that, but basically Dunban could do it better, while simultaneously seeming to have better attack.
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PostSubject: Re: Xenoblade Chronicles X   Xenoblade Chronicles X - Page 3 EmptyFri 14 Feb 2014 - 21:06

I used everyone on rotation (apart from Shulk as I liked playing as him). So no issues with Reyn here.
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PostSubject: Re: Xenoblade Chronicles X   Xenoblade Chronicles X - Page 3 EmptySun 16 Feb 2014 - 2:23

Agreed with all of Balladeer's big impressions on the Nintendo Direct trailer.

I just wish Nintendo showed off more -- I fear that trailer isn't going to reach more than the converted, really, I'm sure there's far more cool things to show us than just a snippet of the battle system.
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PostSubject: Re: Xenoblade Chronicles X   Xenoblade Chronicles X - Page 3 EmptyMon 17 Feb 2014 - 11:00

Balladeer wrote:
I tried that, but basically Dunban could do it better, while simultaneously seeming to have better attack.

Perhaps so, but is it "Dunban time"? No, I thought not!

I also concur on the awesome-looking-ness of X. A more story-based trailer might sell it a bit more than this did, to the non-Xenoblade loving crowd. I would also like some localised stuff so I can follow the action a bit better, but I understand that's the last thing they do, and it's a ways away. Here's hoping for more British voices (I'm hoping the whole of the UK and not just the West Country get a look in this time! And please please please don't let the American JRPG-part-timer brigade voice act it now it's popular...)
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PostSubject: Re: Xenoblade Chronicles X   Xenoblade Chronicles X - Page 3 EmptyMon 17 Feb 2014 - 11:18

Zaphod_B wrote:
Balladeer wrote:
I tried that, but basically Dunban could do it better, while simultaneously seeming to have better attack.

Perhaps so, but is it "Dunban time"? No, I thought not!

And all the better for it!
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PostSubject: Re: Xenoblade Chronicles X   Xenoblade Chronicles X - Page 3 EmptyTue 18 Feb 2014 - 13:01

Balladeer wrote:
Zaphod_B wrote:
Balladeer wrote:
I tried that, but basically Dunban could do it better, while simultaneously seeming to have better attack.

Perhaps so, but is it "Dunban time"? No, I thought not!

And all the better for it!

Are you joking!? I don't get the lack of Reyn-respect from people...what a bunch of jo*dies*
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PostSubject: Re: Xenoblade Chronicles X   Xenoblade Chronicles X - Page 3 EmptyThu 8 May 2014 - 10:34

This seems to becoming this year.
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PostSubject: Re: Xenoblade Chronicles X   Xenoblade Chronicles X - Page 3 EmptyThu 8 May 2014 - 19:47

Source?
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PostSubject: Re: Xenoblade Chronicles X   Xenoblade Chronicles X - Page 3 EmptyThu 8 May 2014 - 19:48

Nintendos financial report which is linked in the WiiU news thread.
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PostSubject: Re: Xenoblade Chronicles X   Xenoblade Chronicles X - Page 3 EmptyTue 10 Jun 2014 - 20:34

So this is called Xenoblade Chronicles X, is out next year, is set on earth (so I'm not sure how it goes with xenoblade, the graphics looked a little more stylised compared to earlier trailers.
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PostSubject: Re: Xenoblade Chronicles X   Xenoblade Chronicles X - Page 3 EmptyWed 11 Jun 2014 - 5:20

This looked really nice on the treehouse stream & makes me want to go back and finally finish off the first, I usually hit a wall in RPGs and its all in the time/hours played no matter how much I have enjoyed the game I can't help but feel like it should be done after 60+ hours. (I even experienced this with dark souls 2 which I haven't played in weeks)
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PostSubject: Re: Xenoblade Chronicles X   Xenoblade Chronicles X - Page 3 EmptyWed 11 Jun 2014 - 10:46

Reyn was awful after the midway point in the game. After using Shulk, Dunban and
Seven:
I could find no better trio.

Back on point X looks very interesting, it looks like a sequel to me. I'm not the biggest fan of giant robots but if they keep that battle system I cannot see them going wrong.
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PostSubject: Re: Xenoblade Chronicles X   Xenoblade Chronicles X - Page 3 EmptyWed 11 Jun 2014 - 10:50

It's odd, because XC and now XCX thrive on huge vistas, but I don't think this was shown off that well, either in the NDE or during the Treehouse whatsit afterwards. I know it'll be great, but it just seemed a bit... slow. Of course, these are the opening segments of a JRPG, so it's going to be a bit slow, but... I dunno, maybe show off a midway point for gameplay purposes, when you have some decent tactics available?

Not so keen on the user-designed main character either, unless they can give him/her a proper personality.
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