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 Elden SoulsBorne: Felyne Village - the FROM thread

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Jimbob
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JayMoyles
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PostSubject: Re: Elden SoulsBorne: Felyne Village - the FROM thread   Elden SoulsBorne: Felyne Village - the FROM thread - Page 20 EmptySun 11 Oct 2015 - 12:00

Do you have plenty of moss from the Darkroot Garden? That'll help you explore the swamp.
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Buskalilly
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PostSubject: Re: Elden SoulsBorne: Felyne Village - the FROM thread   Elden SoulsBorne: Felyne Village - the FROM thread - Page 20 EmptySun 11 Oct 2015 - 14:30

The sprint to the boss can be done with minimal damage, even taking poison, so once you've finished exploring I wouldn't worry too much about the ol' moss.
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PostSubject: Re: Elden SoulsBorne: Felyne Village - the FROM thread   Elden SoulsBorne: Felyne Village - the FROM thread - Page 20 EmptySun 11 Oct 2015 - 15:52

Aye, no need to worry about the moss after you've explored the swamp, but there's a fair bit to see around there so it's worth having a small stock of moss for that.
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PostSubject: Re: Elden SoulsBorne: Felyne Village - the FROM thread   Elden SoulsBorne: Felyne Village - the FROM thread - Page 20 EmptySun 11 Oct 2015 - 23:33

I've cleared out the bottom floor now; just gotta go in and take on "You can't be all of those things - you can't be a Magic Fire Spider Naked Woman - what's everyone else gonna be?"
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PostSubject: Re: Elden SoulsBorne: Felyne Village - the FROM thread   Elden SoulsBorne: Felyne Village - the FROM thread - Page 20 EmptySun 18 Oct 2015 - 23:21

Naughty double post. Well, I
Spoiler:
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PostSubject: Re: Elden SoulsBorne: Felyne Village - the FROM thread   Elden SoulsBorne: Felyne Village - the FROM thread - Page 20 EmptySun 18 Oct 2015 - 23:57

That's some good work there Jimbob, I assume you got the gold-hemmed armour set by Ceaseless? If so that's a decent set that served me well in the latter half of the game.
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PostSubject: Re: Elden SoulsBorne: Felyne Village - the FROM thread   Elden SoulsBorne: Felyne Village - the FROM thread - Page 20 EmptyWed 21 Oct 2015 - 23:15

Some DSIII videos for y'all.

First up is a speed run (yes, already) of the DSIII stress test by Lobos Jr: https://www.youtube.com/watch?v=-Qbtg5W_o2M

&

A video from vaati covering the PVP of Dark souls III: https://www.youtube.com/watch?v=shFOJTwBo7M

---

I really like the look of PvP in DSIII which to me is more similar to Bloodborne which I really enjoyed unlike some DS pvp'ers, the hype is definitely ramping up for me now. Bounce
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PostSubject: Re: Elden SoulsBorne: Felyne Village - the FROM thread   Elden SoulsBorne: Felyne Village - the FROM thread - Page 20 EmptyThu 22 Oct 2015 - 20:02

I've always had the online stuff switched off for the first two games, but I guess I'm going to brave it for DSIII.

I have an advantage in that I'd be starting the same time as everyone else... and a disadvantage of not knowing what the fuck's going on again. "Based on Soul Memory, not Soul Level" Eh?


On DS1, yeah I cheese the black and gold outfit, and "Havel" a good time Lol!
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PostSubject: Re: Elden SoulsBorne: Felyne Village - the FROM thread   Elden SoulsBorne: Felyne Village - the FROM thread - Page 20 EmptyThu 22 Oct 2015 - 22:42

Jimbob wrote:

I have an advantage in that I'd be starting the same time as everyone else... and a disadvantage of not knowing what the fuck's going on again. "Based on Soul Memory, not Soul Level" Eh?

If I remember correctly, it's pretty simple in DSIII. You get paired up with dudes the same level as you, as opposed to a really daft system in DSII which I won't even begin to attempt to explain.
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PostSubject: Re: Elden SoulsBorne: Felyne Village - the FROM thread   Elden SoulsBorne: Felyne Village - the FROM thread - Page 20 EmptyThu 22 Oct 2015 - 22:57

As much as I was terrible at PVP in the souls games I never wanted to turn it off because I saw it has an integral part of the game & would feel like I'm missing out on part of the game, plus in DS1 you had to be human anyway for it to take place so it wasn't like you were bound to it.

Jimbob wrote:
"Based on Soul Memory, not Soul Level" Eh?

Soul Memory is all your souls collected so far & was used in DSII for matchmaking, that would prevent someone at the end of the game being paired with someone who may be in the start area of the game be it in co-op or pvp.

Soul level is your overall level for your class which increases when you level up your stats, having pvp based on that makes fights a bit more even since your overall stats should be similar to whomever you're fighting as with the memory approach people would learn the soul amounts get to certain total and still have stronger character stats (soul level) wise and thus have an advantage.
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PostSubject: Re: Elden SoulsBorne: Felyne Village - the FROM thread   Elden SoulsBorne: Felyne Village - the FROM thread - Page 20 EmptySun 25 Oct 2015 - 9:48

Ah, right. Cheers guys.
Just pretend you're a team of scientists on an education TV show, and I'm "Little Jimmy" who asks all the questions that the viewing audience already knows the answers to.

I'm now at the stage where I'm
Spoiler:
. As usual I'm trying to work out what the least difficult-est thing to do next is. My current opinion is
Spoiler:
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PostSubject: Re: Elden SoulsBorne: Felyne Village - the FROM thread   Elden SoulsBorne: Felyne Village - the FROM thread - Page 20 EmptySun 25 Oct 2015 - 10:06

Well, Jimmy, here's the answer to your questions:
Spoiler:

Jimminy Jim Jim luuuuuuvvvvs Dark Souls!
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PostSubject: Re: Elden SoulsBorne: Felyne Village - the FROM thread   Elden SoulsBorne: Felyne Village - the FROM thread - Page 20 EmptySun 25 Oct 2015 - 11:12

Drunka's said it all already, but here's a second opinion from Dr. Moyles.

Spoiler:
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PostSubject: Re: Elden SoulsBorne: Felyne Village - the FROM thread   Elden SoulsBorne: Felyne Village - the FROM thread - Page 20 EmptyThu 29 Oct 2015 - 23:16

Well cheers again guys - you were right. Thumbs Up! Smile
Spoiler:
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PostSubject: Re: Elden SoulsBorne: Felyne Village - the FROM thread   Elden SoulsBorne: Felyne Village - the FROM thread - Page 20 EmptySun 1 Nov 2015 - 17:56

Jimbob wrote:
Spoiler:

Ha! What are you playing on? If it's PS3, let me know and I will cross everything I have two of for you. Even them? Especially them.
Jimbob wrote:
I love the sound of my own writing. Let me know when I'm to write an editorial on "why Dark Souls is just a rip-off of Labyrinth on the BBC Micro".

I am still 100% expecting to read this when you complete the game, Jimminy-Jim-Jim.
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PostSubject: Re: Elden SoulsBorne: Felyne Village - the FROM thread   Elden SoulsBorne: Felyne Village - the FROM thread - Page 20 EmptyTue 3 Nov 2015 - 22:39

Oh boy - I don't know why I wrote that! It's nothing like Labyrinth. Although it is like old-school 8-bit computer RPGs with routes that are either gear-gated or "that bad guy is going to kill you straight away" situations.
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PostSubject: Re: Elden SoulsBorne: Felyne Village - the FROM thread   Elden SoulsBorne: Felyne Village - the FROM thread - Page 20 EmptyWed 4 Nov 2015 - 16:06

I'd still read something like that as I too noticed how DS takes influence from certain 8-bit games.
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PostSubject: Re: Elden SoulsBorne: Felyne Village - the FROM thread   Elden SoulsBorne: Felyne Village - the FROM thread - Page 20 EmptySun 8 Nov 2015 - 9:57

Actually, I did have an idea for a piece on something, which I realised after playing Dark Souls and Metroid Fusion close together, after having a look at an open world game. Hmm... note to self...
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PostSubject: Re: Elden SoulsBorne: Felyne Village - the FROM thread   Elden SoulsBorne: Felyne Village - the FROM thread - Page 20 EmptyTue 17 Nov 2015 - 23:13

DP time (oo-er). And... fuck you Ornstein and Smough. You sound like a bloody estate agent. ONCE I've got rid of Ornstein, with ol' sunny's help even though he's usually in at least 2 pieces by the time he gets through the boss door. Even after getting a bunch of humanities via the black eye orb*, I'm still conscious of the fact I'm going to have to go it alone for the most part, and it just seems impossible. Getting a bit fed up now.

I know this is supposed to be a legendary event in gaming and all that, but I do feel like I've been stung a few times by the game's one big technical hitch - the targeting (and switching of) and the resultant camera.






*I love the way that, although this game's designed around spoilers, there are so many obscure objects / locations / mechanics that it doesn't seem worth marking spoilers anyway!
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PostSubject: Re: Elden SoulsBorne: Felyne Village - the FROM thread   Elden SoulsBorne: Felyne Village - the FROM thread - Page 20 EmptyWed 18 Nov 2015 - 7:14

I can't really offer a ton of advice, as I fluked my way into a first time victory against ol' Pikachu and Snorlax, so my memory of that fight is hazy at best. I did bring in Solaire with me, so keep that up, and basically plug away at the boss which Solaire isn't attacking. If Solaire's alive, great - you can double team the remaining boss. If not, at least you've only got one left. As for your control issues, I'd actually advise again locking on for this one. There's too much going on and having that extra movement might just save your hide.
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PostSubject: Re: Elden SoulsBorne: Felyne Village - the FROM thread   Elden SoulsBorne: Felyne Village - the FROM thread - Page 20 EmptyWed 18 Nov 2015 - 10:33

Although this is ostensibly the half way point, it's best to think if these two as the final boss. After them, if you're anything like me and as long as you box clever you're pretty much not gonna have a challenge for the rest of the game.

I'm 99% sure I had Solaire on the rum wherein I finally beat these two. The only other thing I can suggest is just whenever you get so frustrated you can't go on, sneak away and do something optional or just some grinding to calm yourself down and return in better shape.

Is the black orb the one for dealing with Lautrec? I'd definitely recommend doing him before O&S. I beat him on my second go and got a nice haul of souls, plus it unlocks armour when you finally beat them.
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PostSubject: Re: Elden SoulsBorne: Felyne Village - the FROM thread   Elden SoulsBorne: Felyne Village - the FROM thread - Page 20 EmptyWed 18 Nov 2015 - 12:57

Quote :
Is the black orb the one for dealing with Lautrec?

It is indeed for that.

---

Like drunka said don't feel like you are stuck and go try something else, I had to do the same and decided to work on upgrading fire & lightning weapons for this fight (ornstein is weak to fire & Smough lightning) if you need to heal or just need a moment to calm the nerves then use pillars broken or not as a way to put some distance between you and them but just makes sure you are a few paces back from them and not right against it.

I realise this is difficult but try to keep both in your view as well & do not attack if you can't see both.
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PostSubject: Re: Elden SoulsBorne: Felyne Village - the FROM thread   Elden SoulsBorne: Felyne Village - the FROM thread - Page 20 EmptyWed 18 Nov 2015 - 22:30

I do have a neat Lightning Spear (Which I used to skewer Lautrec's cheaty mage buddy, which made the rest of the battle a piece of piss). I might have another go, and possibly see if I can grab any more titanite off the smith round the corner.
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PostSubject: Re: Elden SoulsBorne: Felyne Village - the FROM thread   Elden SoulsBorne: Felyne Village - the FROM thread - Page 20 EmptyFri 20 Nov 2015 - 15:42

Miyazaki interview

http://www.gamespot.com/articles/dark-souls-3-interview-it-wouldnt-be-right-to-cont/1100-6432425/
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PostSubject: Re: Elden SoulsBorne: Felyne Village - the FROM thread   Elden SoulsBorne: Felyne Village - the FROM thread - Page 20 EmptySat 21 Nov 2015 - 16:15

Ooh, I'll give that a little read later while I'm supposed to be working.
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